I installed this map, but the cities don't seem to grow. In fact, once I connect to a city, it seems like the cities become smaller. Has anyone else had this problem and if so, what can be done to correct this?
Bill
Search found 11 matches
- Sat Aug 04, 2007 3:47 am
- Forum: Maps in Development
- Topic: The American Transcontinental Railroad- Version 1.2a Final
- Replies: 214
- Views: 197216
- Thu May 17, 2007 2:40 pm
- Forum: Maps in Development
- Topic: The American Transcontinental Railroad- Version 1.2a Final
- Replies: 214
- Views: 197216
Stormfather
I was hoping to add ports, a distribution centre, and all the new cars. I've had some luck with the ports, but the sim usually crashes before long. An update to include many of these new cars and industries would be fantastic. This is by far my favourite map.
Bill
Bill
- Mon May 14, 2007 4:25 pm
- Forum: Maps in Development
- Topic: The American Transcontinental Railroad- Version 1.2a Final
- Replies: 214
- Views: 197216
Is there a way to add the Basin and Range
Is there a way to add the Basin and Range inudstries and cars to the America map. I tried editing some of the XML files yesterday, but had very little success. Stormfather, are you planning on another update?
Bill
Bill
- Sun Apr 15, 2007 9:10 pm
- Forum: Maps in Development
- Topic: The American Transcontinental Railroad- Version 1.2a Final
- Replies: 214
- Views: 197216
Help
I've tried everything, but can't seem to get the Iron cars to work. Every time I do, I get a CTD.
Will there be a further upddate to the mode?
Will there be a further upddate to the mode?
- Thu Mar 29, 2007 6:58 pm
- Forum: Trains and Rolling Stock
- Topic: This is how you can create easily a new traincar !!!
- Replies: 18
- Views: 23632
Question
Thanks for this great news. Any chance of getting passenger and mail cars that are twice the default length? That would make them more realistic for modern scenarios. I know this might create problems for smaller maps, but it would be great for the larger continental maps out there today. Will PS Ke...
- Thu Mar 29, 2007 1:42 pm
- Forum: Maps in Development
- Topic: The American Transcontinental Railroad- Version 1.2a Final
- Replies: 214
- Views: 197216
Question
Stormfather,
Any chance of you using the railcars from the Basin map? They are fantastic and far more realistic than the toy-like default cars.
Keep up the great work, I love this map!
Will
Any chance of you using the railcars from the Basin map? They are fantastic and far more realistic than the toy-like default cars.
Keep up the great work, I love this map!
Will
- Wed Mar 28, 2007 11:03 pm
- Forum: Maps in Development
- Topic: Basin & Range Demo map
- Replies: 82
- Views: 99608
Question
Where do I find the kfm files? What editor should I use?
Will
Will
- Wed Mar 28, 2007 9:20 pm
- Forum: Maps in Development
- Topic: Basin & Range Demo map
- Replies: 82
- Views: 99608
Question
Thanks, I'll try that tonight when I get home.
Will
Will
- Wed Mar 28, 2007 6:43 pm
- Forum: Maps in Development
- Topic: Basin & Range Demo map
- Replies: 82
- Views: 99608
Question
How exactly did you do it? Can I just replace the global Traincars file with the Basin Traincar file?
Will
Will
- Mon Mar 26, 2007 7:20 pm
- Forum: Trains and Rolling Stock
- Topic: This is how you can create easily a new traincar !!!
- Replies: 18
- Views: 23632
Question
All of this is fine for changing the skins on existing railcars, but is there a way to create new railcars? It would be great to have longer passenger (for later years) and freight cars to go with the great new engines we now have. Is anyone working on this?
Will
Will
- Mon Mar 26, 2007 7:12 pm
- Forum: Mods - Talk
- Topic: Manifest Destiny Changes
- Replies: 1
- Views: 2951
Manifest Destiny Changes
I was wondering if anyone has figured out how to change the city names? I've managed to move Cincinnati over to where Pittsburgh should be, but I can't get the name change to show in the game. Any thoughts? I'm using Scenery Manager 2 to make the changes.
Will
Will