Search found 118 matches

by stormfather
Wed Mar 21, 2007 5:45 pm
Forum: Maps in Development
Topic: Side to Side
Replies: 73
Views: 61192

I got it working now that I've re-installed the superbowl express, this is a fun map and great for designing complex routing schemes. Also, I've been looking through the custom files you've attached for the jelly and I'm going to try my hand at making my own, now. Thanks for the good map and the cha...
by stormfather
Tue Mar 20, 2007 3:02 pm
Forum: Maps in Development
Topic: Side to Side
Replies: 73
Views: 61192

Warll wrote:I had a red dot in my starting city and when I clicked on the city SMR crashed .
Same here. The red dot likely corresponds to the bakery but I won't be able to play SMRR till I get home tonight so I can't check.
by stormfather
Tue Mar 20, 2007 1:01 am
Forum: Trains and Rolling Stock
Topic: What Train is this???
Replies: 17
Views: 22825

It's in Mods - Misc.
by stormfather
Mon Mar 19, 2007 4:37 pm
Forum: Trains and Rolling Stock
Topic: What Train is this???
Replies: 17
Views: 22825

choobacca wrote: These guys have been busy with non-Railroads! stuff as I have been in contact with Eilelwen recently. He has been kind enough to send me the files for this train, and I am currently packaging it to release for them. I will post it soon.
Oh man, that's awesome. I'd almost given up hope :lol:
by stormfather
Mon Mar 19, 2007 1:12 am
Forum: Mods - Talk
Topic: Need help with a map
Replies: 13
Views: 13456

I used the ES tags on the Empire State map that I'd been working on a few months back; that's where those are from.
by stormfather
Wed Mar 07, 2007 12:46 am
Forum: Maps in Development
Topic: Arizona Gold V2.4 PcMac
Replies: 162
Views: 235169

Wow... just wow.

A simply beautiful map. Great job! I've just started a game, I'm racing the clock to connect Needles. Can't wait to see how it plays out.
by stormfather
Sat Mar 03, 2007 4:14 pm
Forum: Mods - Talk
Topic: New Map.. looking for some help
Replies: 9
Views: 6833

Re: New Map.. looking for some help

Most people put their published mods in the CustomAssets folder. This directory will have been created for you if you download the FIraxis Santa Claus map, or basically any user made map. Just drag the scenario folder from User Maps to CustomAssets. You don't need the scenario file (xxx.smr_scenario...
by stormfather
Mon Feb 19, 2007 6:13 am
Forum: Maps in Development
Topic: The American Transcontinental Railroad- Version 1.2a Final
Replies: 214
Views: 194285

As stated previously, version 1.01 is out and is linked in the first post. 1.01 covered a lot of XML related updates, and the upcoming 1.02 will mainly deal with geographical issues, including: - A more accurate geographic depiction of Canada, including some cities - A more accurate geographic depic...
by stormfather
Mon Feb 19, 2007 12:29 am
Forum: Maps in Development
Topic: The American Transcontinental Railroad- Version 1.2a Final
Replies: 214
Views: 194285

Version 1.01 is now out! The following changes have been made: :arrow: Broken victory conditions have been fixed. - The 'Cattle to Chicago' bug has been fixed. - The 'Washington to New York Express' bug has been fixed. The required speed has been lowered and is now readily attainable by a Hudson, Go...
by stormfather
Fri Feb 16, 2007 3:13 pm
Forum: Maps in Development
Topic: The American Transcontinental Railroad- Version 1.2a Final
Replies: 214
Views: 194285

Very nice stormfather, I look forward to playing this once the final touches are in and I'll post it to the Wiki as well. I'm wondering if you are a graphic artist cuz as karsten mentioned this is one good looking map. That was real slick using the Tints map for the state lines, how did you get tho...
by stormfather
Fri Feb 16, 2007 12:39 am
Forum: Maps in Development
Topic: Italia
Replies: 22
Views: 25388

Eyeballing the XML, it looks like the scenario objectives are as follows: 1870 - 1900 Connect Milan and Naples Deliver 10 loads of passengers from Milan to Naples Deliver 100 loads of food from. 1901-1945 Deliver 40 passengers from Turin, Milan, and Rome. Achieve a net worth of $25,000,000. Deliver ...
by stormfather
Thu Feb 15, 2007 9:49 pm
Forum: Maps in Development
Topic: The American Transcontinental Railroad- Version 1.2a Final
Replies: 214
Views: 194285

Thanks for playing my map, I hope you enjoy it. A few key points: - As far as the cattle/livestock thing... oops. No other word sums that one up, I guess. I had to rush at the end to get the map out before my first week of midterm exams and I missed that. It'll get fixed in a soon-to-be-made update....
by stormfather
Wed Feb 14, 2007 6:01 am
Forum: Maps in Development
Topic: The American Transcontinental Railroad- Version 1.2a Final
Replies: 214
Views: 194285

Try this. XML is picky and wants first place in any XML programing. I got the screen, but didn't go into play. I'm thinking he added his name in each XML file as last thing. (correct me if I'm wrong Stormfather) You're right, I tacked them on at the last second and didn't playtest them. Shows what ...
by stormfather
Wed Feb 14, 2007 4:16 am
Forum: Mods - Talk
Topic: Transcontinental U.S. Scenario is finished!
Replies: 16
Views: 13519

Sorry about the delay, midterms week is about to start and I've been busy. I just added victory conditions and the soundtrack and uploaded the scenario on the maps forum. Enjoy!
by stormfather
Wed Feb 14, 2007 2:39 am
Forum: Maps in Development
Topic: The American Transcontinental Railroad- Version 1.2a Final
Replies: 214
Views: 194285

The American Transcontinental Railroad- Version 1.2a Final

Stormfather's America Map: Manifest Destiny :idea: Version 1.2a released (4/17/07) :idea: New features include: :arrow: Iron mines, which produce Iron, which is turned to Steel at Steel Mills. :arrow: Assembly Plants, which turn Steel into Machinery. :arrow: Machinery, a new good, that is worth more...