Search found 9 matches
- Sun Nov 19, 2006 7:49 pm
- Forum: News
- Topic: Ten Tips Tutorial
- Replies: 4
- Views: 10537
I have my doubts about the - don't clear your trains tip too. I agree that in some cases you want all the time saving as possible, but with a low resource or a low production facility I tend to change the carts on the train just so I would give it chance to fill up again. Otherwise a very nice movie.
- Sun Nov 19, 2006 5:30 pm
- Forum: Strategy
- Topic: Multiplayer video
- Replies: 2
- Views: 5187
Multiplayer video
Thought I post a video of the things discussed in the previous post. Had a great game with some excellent players and managed to fraps it. It was a robber baron game and I hope you like it. The file is 100MB but it's a 640x520 resolution. I think I compressed it in xvid codec so if you don't have th...
- Thu Nov 16, 2006 11:48 am
- Forum: Strategy
- Topic: Current Game Strategy Decision
- Replies: 8
- Views: 11474
- Wed Nov 15, 2006 2:11 pm
- Forum: Strategy
- Topic: serious MP bug - endless money
- Replies: 4
- Views: 6321
- Wed Nov 15, 2006 8:49 am
- Forum: Chat
- Topic: What would improve Railroads! ?
- Replies: 108
- Views: 111626
animeguru - this reminds me of starforce problems - the cd protection software/driver that comes with the cd version of the game. Do you have daemon tools or any other cd emulation software installed? The not starting up crash can be caused by this. I have a dual core cpu and I've bought Railroads o...
- Tue Nov 14, 2006 11:02 pm
- Forum: Strategy
- Topic: serious MP bug - endless money
- Replies: 4
- Views: 6321
serious MP bug - endless money
I've encountered this a few times myself (and been accused of cheating :/). A train with passengers doesn't leave the station - it just goes to and fro within one depot generating 75k per wagon in the matter of seconds. Savegame attached... From multiplayer game - hope that doesn't interfere with de...
- Tue Nov 14, 2006 8:35 pm
- Forum: Chat
- Topic: What would improve Railroads! ?
- Replies: 108
- Views: 111626
1. Add save replay to multiplayer 2. Add ladder system to multiplayer 3. Add option to modify starting and ending age of a multiplayer scenario where player with most points at the end of the period is the winner. 4. Add option to disable human players being replaced by AI in multiplayer when humans...
- Sun Nov 12, 2006 3:04 am
- Forum: Strategy
- Topic: Track routing and management FAQ
- Replies: 32
- Views: 50128
I have found the connection of multiple tracks with signals to be a very tricky business. I just try to have 3 trains per town. The 4th train I resolve with connecting it's path to the route that takes the longest to complete of the existing ones and upgrading the depot to station/terminal to speed ...
- Sun Nov 12, 2006 2:54 am
- Forum: Strategy
- Topic: Multiplayer strategies by Choo - track layout/ start strats
- Replies: 1
- Views: 5487
Multiplayer strategies by Choo - track layout/ start strats
Multiplayer Railroads! has been a real discovery for me. I have been having a lot of fun with it, more than I ever expected. What strikes me as odd is that people are making a lot of mistakes in their track layout and strategies that I thought I post some of the things I have learned through playing...