Search found 234 matches
- Tue Mar 20, 2007 11:50 pm
- Forum: Mods - Talk
- Topic: i want to add more cars to the trains
- Replies: 3
- Views: 3790
the question is, why do you want this? Because you would love it, to see a long train passing with alot of cars, that would be great, just like a snake-game :lol: or do you want to be able to haul more goods, for the last you can kind-of-immitate that by redifing alot of paramters. on graphics level...
- Tue Mar 20, 2007 6:08 am
- Forum: Strategy
- Topic: Goods prices over time?
- Replies: 9
- Views: 12406
I'm surprised to see my goods in my scenario getting higher and higher prices in time... i'm not even using increase-events in the scenario And what about the limits i specify in the goods file (those black lines) a maxprice isn't given me the result as i would expect it! someone with a strategy gui...
- Tue Mar 20, 2007 6:00 am
- Forum: Strategy
- Topic: Maintenance Costs In Depth
- Replies: 34
- Views: 61111
It's a pitty that redknight isn't here anymore, but maybe someone else??? If i take a look at the figures when to replace a train i'm pretty surprised by what redknight is saying... :shock: I'm replacing my trains somewhere around 10-12 years, and i really believe this is the best... let's say you d...
- Tue Mar 20, 2007 5:45 am
- Forum: Trains and Rolling Stock
- Topic: A pushing train possible?
- Replies: 17
- Views: 24616
A pushing train possible?
would it be possible to create a train that pushes instead of pulling the cars. it would be great to have such a feature in a map...
- Sun Mar 18, 2007 8:39 am
- Forum: Mods - Talk
- Topic: Parameter list project......??
- Replies: 2
- Views: 3357
- Sun Mar 18, 2007 8:36 am
- Forum: Mods - Talk
- Topic: I want outlying industries to demand workers!
- Replies: 23
- Views: 17376
the only way in having such a thing to work (and only for incity, i think), is by creating 2 industries fe. passengers result in more steel (steel mill) (=incity) and having an industrie (workers bay) (incity) (same city) that would (re)generate the passengers as you probably know (or maybe i'm wron...
- Sun Mar 18, 2007 8:28 am
- Forum: Mods - Talk
- Topic: victory points?
- Replies: 1
- Views: 3319
victory points?
How are the victory points calculated? example 1 medal1 ship 20 goods x ship 20 goods y what will be the score if you only get goods x done? what is the score for 1 checkbox or 1 medal? example 2 ship 10 goods x ship 20 goods x here, when you ship 20 goods x, you will have 2 checkboxes but still for...
- Sat Mar 17, 2007 6:57 am
- Forum: Mods - Talk
- Topic: A Memory Usage Test
- Replies: 23
- Views: 16673
i hope to see some results lateron, i also try to avoid as much as possible double tracks and i believe it helps, as you know, i try to avoid bridges, also overlapping bridges, the good thing is that it looks natural, the maybe draw-back on this, is that i've got more lights on tracks (4 more)) if i...
- Sat Mar 17, 2007 6:39 am
- Forum: Maps in Development
- Topic: Basin & Range Demo map
- Replies: 82
- Views: 96269
choobacca , you're right the added events-file doesn't work, it crashes at the first event, that's clear BUT i did some testing: - firstly i deleted all the goods (europe_) that were stated twice fe US_COAL so i deleted EUROPE_COAL => This didn't helped - i deleted later the event with name GLOBAL_...
- Fri Mar 16, 2007 7:34 am
- Forum: Mods - Talk
- Topic: A Different Mexico
- Replies: 42
- Views: 30110
i really love those dems, if you look at it, it's oh so cloudy-kind beautifull. But i was asking myself, there are surely also maps are even the dems do include that information, about the vegatation (if there's sand or rocks etc). does someone know something about that and would it be usefull or no...
- Fri Mar 16, 2007 6:47 am
- Forum: Maps in Development
- Topic: Basin & Range Demo map
- Replies: 82
- Views: 96269
atani , about the remark on 'what if another map is also using a good, so then this map will not work after an uninstall', that's not correct, if you put exactly the same situation as before there will never be a problem! Let's say i've got a map with good X, and i do install a map using a good X a...
- Fri Mar 16, 2007 6:23 am
- Forum: Maps in Development
- Topic: Basin & Range Demo map
- Replies: 82
- Views: 96269
:shock: I'm not blaming you papa ! You must have been reading your own thoughts. I mean when i say: it's sucks for you when you need to change the colors when working for hours on the map, and i'm really sorry for you. (you're even pretty pissed off and attacks me for that?) i'm not telling you my m...
- Fri Mar 16, 2007 5:13 am
- Forum: Maps in Development
- Topic: Basin & Range Demo map
- Replies: 82
- Views: 96269
choobacca , send me the events file if you want, i was drastic on addapting the events file, i just let 1 event there and it was no problem, maybe it's a particullary event? if i take a look at my map and its events, i don't have an event related with shares but i do have a new event for a new good...
- Thu Mar 15, 2007 5:35 am
- Forum: Trains and Rolling Stock
- Topic: Diesel Mod.
- Replies: 126
- Views: 135514
so, it's better that i don't publish my map, because in this way i work for firaxis for nothing, still for all those firaxis-incognito-people: give me a proposition (money), and maybe i will publish it... :P for those that post a message stating out that firaxis sucks, they will get a copy personnaly!
- Thu Mar 15, 2007 5:28 am
- Forum: Mods - Talk
- Topic: Did you know NifSkope can edit .kfm files?
- Replies: 10
- Views: 8554
:shock: For those complaining about money for software, should complain about themself. The only hobby i can effort me, is a computer-hobby, because almost everything is for free, still it's a pitty i can't download my hardware and still have to pay my too slow internet. so no, it's surely not impor...