Search found 234 matches

by gforce
Sat Feb 10, 2007 9:23 pm
Forum: Mods - Talk
Topic: Price you get for goods different in cities?
Replies: 7
Views: 5618

So maybe what could have been done is: - treat goods as passengers (this would effect the speed you deliver the goods (that's good) and also the distance (wich is better). I can imagine that oil is cheaper in the usa as in europe. Would that be possible? changing traincars and icons etc is surely po...
by gforce
Sat Feb 10, 2007 9:08 pm
Forum: Mods - Talk
Topic: beyond mapsize 15, where noone ever been before, till...
Replies: 21
Views: 15445

Be careful guys before you start working on a world map for ages and later be the onlyone that can play the map :wink: I had in the beginning some crashes, problably because of the map size. 256 was ok, 400 crashed, 625 also, after closing opera-browser, i was able to load them (even in the terrain ...
by gforce
Sat Feb 10, 2007 8:41 pm
Forum: Mods - Talk
Topic: beyond mapsize 15, where noone ever been before, till...
Replies: 21
Views: 15445

Yes, great news there, i will try it out, but wouldn't be there any problems to run this map (on my system). We could play on a world map, starting from each birthplace and take the train to visit other players... :idea: i'm starting in brussels, belgium, i will lay down a track just till australia,...
by gforce
Sat Feb 10, 2007 7:50 pm
Forum: Maps in Development
Topic: Liverpool and Manchester V3
Replies: 38
Views: 40601

:lol: Great, you felt (feel) the compliments! Cheers! :P I can still give many compliments, 1 of the really good things was, the stress i had by asking myself if i was managing it all good - fe: will i be able to build the rails to bradfort, blackpool, liverpool and other towns (there were many town...
by gforce
Sat Feb 10, 2007 5:40 pm
Forum: Maps in Development
Topic: Liverpool and Manchester V3
Replies: 38
Views: 40601

:shock: THIS MAP IS GREAT!!! :P CONGRATULATIONS KARSTEN . :!: This is really a good scenario, map, and feeling to play ! I had some minor problems or remarks (there you call it a beta version) i will send those to you, soon, but i've got to do something else after one whole afternoon of joy! Karsten...
by gforce
Sat Feb 10, 2007 1:39 am
Forum: Maps in Development
Topic: Liverpool and Manchester V3
Replies: 38
Views: 40601

Karsten, i'm going 2 play right now,
I just started it, hit the pause and send you this message 2 let you know:
IT LOADED JUST FINE (that's good news, no?) :D

so, here goes... i'll let you know afterwards how it went...
by gforce
Sat Feb 10, 2007 1:23 am
Forum: Mods - Talk
Topic: beyond mapsize 15, where noone ever been before, till...
Replies: 21
Views: 15445

I can't make it work, i also tried with changing mapsize to 16, but no I've been testing already before and came up at best while loading in the map editor the follwing message: Something like this: You need a 400 sq units map you can not load a map of 400 sq units... :shock: :P :( stupid message bu...
by gforce
Fri Feb 09, 2007 11:25 pm
Forum: Maps in Development
Topic: Scrooge V1.4: Making Toys Pay in Shady Valley
Replies: 48
Views: 57544

Snoopy,
i don't get it...
I've readed everything.
All my scenarios are running without a problem. (so no question about that)
I'm just missing 2 .nif files (see prev post) and i really don't know why i don't have them! or can get them!
by gforce
Fri Feb 09, 2007 4:44 pm
Forum: Mods - Talk
Topic: beyond mapsize 15, where noone ever been before, till...
Replies: 21
Views: 15445

beyond mapsize 15, where noone ever been before, till...

is it possible to go beyond mapsize 15?
by gforce
Fri Feb 09, 2007 2:20 pm
Forum: Maps in Development
Topic: Scrooge V1.4: Making Toys Pay in Shady Valley
Replies: 48
Views: 57544

I've found the PROBLEM! :P I can run the scrooge map V1.3 without any problems... BECAUSE: I found 2 nif files i don't have: LM_wash_monument.nif BuildingUS_VegasCowboy.nif I replaced those with SantaTree.nif and now IT WORKS (really i spent hours and hours trying to find the problem :evil:) BUT :sh...
by gforce
Fri Feb 09, 2007 12:13 pm
Forum: Mods - Talk
Topic: .SMR_Scenario
Replies: 6
Views: 5174

When starting a map from a scenario (fe germany) you (i) get only the map itself and not the cities neither the industries or decorations. Only possible if you load the .SMRScenario filetype by selecting load saved map. it must be done as choobacca explained (snoopy, i think you're wrong there, or m...
by gforce
Thu Feb 08, 2007 9:23 pm
Forum: Mods - Talk
Topic: .SMR_Scenario
Replies: 6
Views: 5174

.SMR_Scenario

FYI Hi, I didn't knew but now i do: .SMR_Scenario file is important because there it stores the positions of the industries. When adapting your map, load the map via map.SMR_Scenario not from the tga file, otherwise you don't have the industries showed. Yes, this makes my life much easier, maybe you...
by gforce
Thu Feb 08, 2007 9:02 pm
Forum: Maps in Development
Topic: Spain
Replies: 3
Views: 9444

OK, :arrow: here you can download the other version: I Changed the brightness (-75%) of the orignal posted map of spain (by tomasvicente38). This map is not fine-tuned, i could add some more mountains and flatten out maybe more etc... But you can see the effect by adapting the brightness (i also ver...
by gforce
Thu Feb 08, 2007 2:11 pm
Forum: Mods - Talk
Topic: How I Created Australia From GTOPO30 DEM Data
Replies: 14
Views: 11104

:arrow: See another example of height control on the spain map
by gforce
Thu Feb 08, 2007 4:09 am
Forum: Mods - Talk
Topic: 3D Terrain modelling - Bryce 5, free (UK magazine coverdisk)
Replies: 3
Views: 4031

Are there examples of mountains, created by bryce, avaible to download?
It would be great to have just the examples, without really having to make myself...

I'm busy with a map that must include mountains and only mountains...