Search found 7 matches

by Sundog
Sun Dec 24, 2006 9:10 pm
Forum: Trains and Rolling Stock
Topic: Tender mod and Christmas scenario
Replies: 5
Views: 9657

dwax wrote:Sundog

What folder dose this go in to? :shock:
You need to have Mange's Tender Mod installed first, this file is just an edit of one of the files in his mod, that should be located in 'My Documents\My Games\Sid Meier's Railroads!\CustomAssets\XML' folder.
by Sundog
Sun Dec 24, 2006 6:34 pm
Forum: News
Topic: SMR Christmas!!
Replies: 13
Views: 17884

Falconer wrote:How about posting the updated xml to the Tender Mod thread? :)
Just did, I created a new topic on the mod and added it there :D
by Sundog
Sun Dec 24, 2006 6:29 pm
Forum: Trains and Rolling Stock
Topic: Tender mod and Christmas scenario
Replies: 5
Views: 9657

Here's a copy of the edited tender mod RRT_Trains.xml if anyone wants to try out the Christmas scenario with Mange's Tender Mod. Backup the existing mod RRT_Trains.xml and replace with the one in this zip file. The Christmas engine should show up now, and it also adds a tender car.
by Sundog
Sun Dec 24, 2006 3:58 pm
Forum: Trains and Rolling Stock
Topic: Tender mod and Christmas scenario
Replies: 5
Views: 9657

Tender mod and Christmas scenario

In case anyone runs into this... When I installed the Christmas scenario, the Christmas loco showed up as a large red blob. I had the tender mod installed which was causing the problem. Fixed it by opening up the scenario's Trains.xml file, copying the Christmas train section and pasting it into the...
by Sundog
Sun Dec 24, 2006 3:46 pm
Forum: News
Topic: SMR Christmas!!
Replies: 13
Views: 17884

the new holaday train just shows up as a red dot and crashes my computer unless i add it into my train xml but i dont have it perfict I had the same problem, it was the tender mod. I fixed it by going into the Christmas scenario's trains.xml file and copying the christmas train section into the ten...
by Sundog
Sun Dec 24, 2006 3:42 pm
Forum: Chat
Topic: My Review of Patch 1.1
Replies: 10
Views: 11512

Re: My Review of Patch 1.1

AI The AI's behavior has changed. They seem to be able to expanded faster and make profitable routes, and I didn't have any AI that fell way behind (as I usually do). On the other hand, a bug that had been fixed with 1.01 seems to be back, as I have yet to have an AI initiate an industry auction. I...
by Sundog
Mon Nov 06, 2006 12:37 am
Forum: Chat
Topic: Contrary review on SMR
Replies: 34
Views: 34009

And maybe that's the point: the game has been converted from being a micromanagement jawbreaker into a lighthearted beer-and-pretzels game that players can zip through in a couple of hours. (Sort of like a round of Parchesi instead of a Monopoly marathon.) Well, I've never played RRT2 or RRT3, but ...