You need to have Mange's Tender Mod installed first, this file is just an edit of one of the files in his mod, that should be located in 'My Documents\My Games\Sid Meier's Railroads!\CustomAssets\XML' folder.dwax wrote:Sundog
What folder dose this go in to?
Search found 7 matches
- Sun Dec 24, 2006 9:10 pm
- Forum: Trains and Rolling Stock
- Topic: Tender mod and Christmas scenario
- Replies: 5
- Views: 10760
- Sun Dec 24, 2006 6:34 pm
- Forum: News
- Topic: SMR Christmas!!
- Replies: 13
- Views: 19598
- Sun Dec 24, 2006 6:29 pm
- Forum: Trains and Rolling Stock
- Topic: Tender mod and Christmas scenario
- Replies: 5
- Views: 10760
- Sun Dec 24, 2006 3:58 pm
- Forum: Trains and Rolling Stock
- Topic: Tender mod and Christmas scenario
- Replies: 5
- Views: 10760
Tender mod and Christmas scenario
In case anyone runs into this... When I installed the Christmas scenario, the Christmas loco showed up as a large red blob. I had the tender mod installed which was causing the problem. Fixed it by opening up the scenario's Trains.xml file, copying the Christmas train section and pasting it into the...
- Sun Dec 24, 2006 3:46 pm
- Forum: News
- Topic: SMR Christmas!!
- Replies: 13
- Views: 19598
the new holaday train just shows up as a red dot and crashes my computer unless i add it into my train xml but i dont have it perfict I had the same problem, it was the tender mod. I fixed it by going into the Christmas scenario's trains.xml file and copying the christmas train section into the ten...
- Sun Dec 24, 2006 3:42 pm
- Forum: Chat
- Topic: My Review of Patch 1.1
- Replies: 10
- Views: 12978
Re: My Review of Patch 1.1
AI The AI's behavior has changed. They seem to be able to expanded faster and make profitable routes, and I didn't have any AI that fell way behind (as I usually do). On the other hand, a bug that had been fixed with 1.01 seems to be back, as I have yet to have an AI initiate an industry auction. I...
- Mon Nov 06, 2006 12:37 am
- Forum: Chat
- Topic: Contrary review on SMR
- Replies: 34
- Views: 37832
And maybe that's the point: the game has been converted from being a micromanagement jawbreaker into a lighthearted beer-and-pretzels game that players can zip through in a couple of hours. (Sort of like a round of Parchesi instead of a Monopoly marathon.) Well, I've never played RRT2 or RRT3, but ...