Comments on: Arizona Gold https://smrsimple.com/2009/06/az-canyon-v02/ Custom Maps for Sid Meier's Railroads! Thu, 04 Jun 2015 13:09:02 +0000 hourly 1 https://wordpress.org/?v=6.2.6 By: RRman https://smrsimple.com/2009/06/az-canyon-v02/#comment-37047 Thu, 04 Jun 2015 13:09:02 +0000 http://www.smrsimple.com/?p=328#comment-37047 This is a great map with nice scenery and challenges. I have played all the starts. Barstow simply isn’t possible if you can’t manage to connect to Kingman. At Mogul level, I just managed the connection by spending almost nothing on leveling a very direct track. The rest is easy.

I start Ash Fork on RB with a siding to allow two Moguls running mixed to deliver food out through Flagstaff to the ranch. To make it to Needles I have used the cheap track patent. Most of the patents help some and an early lubricator may be winnable without it. Flagstaff is easier and doesn’t require the cheap track because a terminal there is more valuable as AF grows sooner and requires less track as you can also “cheat” by not going right down the hill. This makes it possible to start off owning the AF Stockyard. Been using sidings, but no extra hotels. Second era, first up I double-tracked my initial line to separate express traffic. Save to connect and setup two trains for hauling wood and passengers. Works reliably with one siding in the middle. Continued saving to punch a cheap track to Phoenix money machine. Improved the line with sidings to handle six trains. A little help from partial loads will get it. When there are 3 in the station, I set 4.

Without any patents ever I have completed Flagstaff on RB except for the net worth at 25M. Phoneix on RB is easy. Without any patents or caterpillar track I have done it Jan. 1954, and I could improve this if I wanted. I both love and hate the caterpillar track. Can be tedious, though, have learnt better techniques also.

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By: Mark https://smrsimple.com/2009/06/az-canyon-v02/#comment-16442 Sun, 14 Sep 2014 19:07:27 +0000 http://www.smrsimple.com/?p=328#comment-16442 Loved the look of this. It loaded OK but no track shows up while playing.

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By: thepabray https://smrsimple.com/2009/06/az-canyon-v02/#comment-3841 Thu, 27 Mar 2014 10:23:43 +0000 http://www.smrsimple.com/?p=328#comment-3841 In trying to beat this map on difficult settings at various locations, I also managed to establish that

i) it IS possible to meet the first set of objectives on Robber Baron (hard routing/no AIs) starting at Ash Fork or Flagstaff. By doing everything exactly right, you can raise just enough cash to caterpillar-track your way across the west to Needles, leaving depots in your wake, by late 1894. However,

ii) it is not possible to meet the second set of objectives after meeting the first. You have to wait too long to raise the cash to caterpillar-track to Phoenix to get to the money machine required to establish the vast network of track required. That being said, I am willing to stand corrected if someone can prove that they’ve done it!

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By: thepabray https://smrsimple.com/2009/06/az-canyon-v02/#comment-3840 Wed, 26 Mar 2014 22:38:17 +0000 http://www.smrsimple.com/?p=328#comment-3840 I also managed this on Robber Baron, starting at Phoenix, hard routing with no AIs, with all objectives met 4 years before deadline. Could have finished earlier but didn’t realise in time that hotels weren’t adding directly to net worth. Agree with the above comment that lots of hotels is the secret. Great map Karsten – it has kept me entertained for days! Hardest part was wood to Needles and passengers to Ash Fork in second phase – achieved this with a loop rail similar to that suggested for the Uganda map – great tip, thanks.

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By: andrei https://smrsimple.com/2009/06/az-canyon-v02/#comment-3219 Fri, 24 Jan 2014 15:38:17 +0000 http://www.smrsimple.com/?p=328#comment-3219 done it on robber barron with 1 AI opponent, all objectives at 17 years before dead line, lots and lots of hotels……

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By: Ambient https://smrsimple.com/2009/06/az-canyon-v02/#comment-3201 Mon, 02 Dec 2013 06:22:28 +0000 http://www.smrsimple.com/?p=328#comment-3201 Are there supposed to be small villages all over that done produce nor accept any goods?

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By: Warll https://smrsimple.com/2009/06/az-canyon-v02/#comment-3097 Thu, 20 Jun 2013 01:41:38 +0000 http://www.smrsimple.com/?p=328#comment-3097 I’ve updated the map to Karsten’s latest version.

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By: sis https://smrsimple.com/2009/06/az-canyon-v02/#comment-3004 Tue, 02 Apr 2013 16:34:33 +0000 http://www.smrsimple.com/?p=328#comment-3004 Map crashes when loading :/ I have latest patch and win xp any suggestions ?

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By: Brian Preece https://smrsimple.com/2009/06/az-canyon-v02/#comment-2901 Tue, 05 Feb 2013 15:01:51 +0000 http://www.smrsimple.com/?p=328#comment-2901 Great map, very challenging. The hardest objectives to hit are the second set and it took me several tries at investor level to hit it.

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By: Dom11 https://smrsimple.com/2009/06/az-canyon-v02/#comment-1090 Mon, 11 Oct 2010 11:21:01 +0000 http://www.smrsimple.com/?p=328#comment-1090 Cool – Thanks guys.

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