New Style Model for City Buildings

Various bits and pieces that are useful for creating new mods
Post Reply
User avatar
Rodea2007
Posts: 482
Joined: Mon Jun 11, 2007 3:58 am
Location: Jakarta, Indonesia
Contact:

New Style Model for City Buildings

Post by Rodea2007 » Mon Apr 07, 2008 3:06 am

This is new style for City buildings Model
This model from Civilization IV building after edited and into RRT
Attachments
newCity1.png
New model for City Building
newCity1.png (628.85 KiB) Viewed 7636 times
SMRailroads!0003.jpg
New model for City Building
SMRailroads!0003.jpg (385.69 KiB) Viewed 7639 times
SMRailroads!0002.jpg
New model for City Building
SMRailroads!0002.jpg (434.09 KiB) Viewed 7641 times

User avatar
Star Ranger4
Posts: 157
Joined: Thu Oct 18, 2007 2:59 am

Post by Star Ranger4 » Fri Apr 11, 2008 4:49 pm

Nicely done, you get them by defining them as part of your building types available in your rrt city file, right?

User avatar
Rodea2007
Posts: 482
Joined: Mon Jun 11, 2007 3:58 am
Location: Jakarta, Indonesia
Contact:

Post by Rodea2007 » Mon Apr 14, 2008 3:17 am

Star Ranger4 wrote:Nicely done, you get them by defining them as part of your building types available in your rrt city file, right?
Yes...you're allright. must to defining them in RRT_Cities your map not need in Global.

User avatar
Jancsika
Posts: 921
Joined: Thu Nov 02, 2006 3:40 pm
Location: Maryland

Re: New Style Model for City Buildings

Post by Jancsika » Tue Dec 29, 2009 2:56 am

Besides the pretty pictures we need the files that go with it.
So please be sure that you complete your presentation and attach the proper files, so other people can use them.
Jancsika

User avatar
Jancsika
Posts: 921
Joined: Thu Nov 02, 2006 3:40 pm
Location: Maryland

Re: New Style Model for City Buildings

Post by Jancsika » Sat Mar 13, 2010 12:43 am

Here are some contemporary houses from my next map.
All I had to do is to rework 2 DDS files.
Jancsika
Attachments
City02.jpg
Houses.jpg

User avatar
karsten
Posts: 643
Joined: Sun Dec 17, 2006 8:49 pm

Re: New Style Model for City Buildings

Post by karsten » Sat Mar 13, 2010 8:26 pm

Psychedelic! :D Is this a story involving Woodstock?

User avatar
Jancsika
Posts: 921
Joined: Thu Nov 02, 2006 3:40 pm
Location: Maryland

Re: New Style Model for City Buildings

Post by Jancsika » Thu Mar 18, 2010 8:39 pm

Psychedelic! Is this a story involving Woodstock?
Actually it will be the year 2100.
Those were the first tries.
I am still figuring how they work.
All the buildings in this game are from the 19th century. :P
Jancsika
Attachments
Rocket.jpg

edcope
Posts: 1
Joined: Fri Jul 08, 2011 2:57 pm

Re: New Style Model for City Buildings

Post by edcope » Fri Jul 08, 2011 3:04 pm

Wait, I think I missed something. Is it possible to tell the game to omit certain buildings from cities? My one complaint with this game is that modern skyscrapers appear in the mid 19th century. Can I simply remove them?

User avatar
karsten
Posts: 643
Joined: Sun Dec 17, 2006 8:49 pm

Re: New Style Model for City Buildings

Post by karsten » Sat Jul 09, 2011 8:54 pm

Yes, you can simply delete them from your Cities XML (<RRTModels>).
Keep a backup though, it is easy to make a mistake when editing. :mrgreen:

Post Reply