_v2 Passenger and Mail car variants

Various bits and pieces that are useful for creating new mods
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PaF-Daddy
Posts: 97
Joined: Sun Nov 19, 2006 3:21 pm
Location: Germany

_v2 Passenger and Mail car variants

Post by PaF-Daddy » Fri Nov 30, 2007 3:01 pm

Yeah you can use this skins for your mods / maps.


Easy installation Method

You can easily drop one Mailcar_Diff.dds/passengerCar_Diff.dds into you Custom Assets folder of SMR!
That will overwrite the texture ingame and you will see the "new one" instead of it.

Advanced installation Method

If you are planning a mod or map without overwriting the standard textures in SMR!
i created a new set of kfm and nif files and a snippet of the needed xml code.

Credit me if you want .... hard work it was :wink:

Kindest Regards

PaF Daddy
Attachments
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V2_Set_One.zip
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V2_Set_Two.zip
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snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Re: _v2 Passenger and Mail car variants

Post by snoopy55 » Wed Jul 30, 2008 4:32 am

Whatever is posted on this forum is free for the downloading and editing.....just leave a large donation to my favorite charity......me! :mrgreen:
I'm correct 97% of the time..... who cares about the other 4%....

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