Brazil Map

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Rodea2007
Posts: 482
Joined: Mon Jun 11, 2007 3:58 am
Location: Jakarta, Indonesia
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Re: Brazil Map - New Files

Post by Rodea2007 » Tue Jan 27, 2009 1:19 am

carlosfernandes wrote:I feel strange to allow the original recording and editing does not allow the recording.

Edit. post correct file
On RRT_Industries_Brazil.xml there is have error, have no line </Industries>, try to learn more rules that XML is correct, each opening XML Tags example <????> have to be closed with Tags </????>, try check again RRT_Industries_Brazil . xml, add the line </Industries> number two from the bottom , everything will be OK,
I suggest you to make the city more than 4, this test is to play with some AI

Rar file below provides a Map of Brazil has been running perfectly, try to see the image below

Follow these Jancsika suggestions for use XMLEditor, because with this software, you can know where the mistakes on your XML
Attachments
Brazil.rar
(342.44 KiB) Downloaded 287 times
brazil.jpg
Rodea2007 ( http://rodea2007.yolasite.com )
Facebook http://www.facebook.com/rodea2007
Note Book TOSHIBA SATELLITE L645
Processor Inter Core I-3
Memory 8 GB
Harddisk 320 GB
Windows 7 Ultimate 64 Bit

carlosfernandes
Posts: 13
Joined: Fri Jan 23, 2009 3:12 pm
Location: São Paulo - Brasil

Re: Brazil Map

Post by carlosfernandes » Tue Jan 27, 2009 2:37 pm

Really had error in xml, but using what you have, after putting Sheep Farm, CornFields Milk or the game hangs.
I have to put the industry in the city after putting the farms?

I already have all the cities and make the inclusion of Lamber Mill, Grain Farm, Cattle Ranch. Without any problems. I will try other industries

User avatar
Rodea2007
Posts: 482
Joined: Mon Jun 11, 2007 3:58 am
Location: Jakarta, Indonesia
Contact:

Re: Brazil Map

Post by Rodea2007 » Tue Jan 27, 2009 3:08 pm

carlosfernandes wrote:Really had error in xml, but using what you have, after putting Sheep Farm, CornFields Milk or the game hangs.
I have to put the industry in the city after putting the farms?

I already have all the cities and make the inclusion of Lamber Mill, Grain Farm, Cattle Ranch. Without any problems. I will try other industries
If you use the system Random industry you do not need to place the position of any industry in the Terrain Editor unless you use the system does not Random, all industries outside the city must be placed on the location you want, for the industry in the city you can not place because you can build that industry later in the game
Rodea2007 ( http://rodea2007.yolasite.com )
Facebook http://www.facebook.com/rodea2007
Note Book TOSHIBA SATELLITE L645
Processor Inter Core I-3
Memory 8 GB
Harddisk 320 GB
Windows 7 Ultimate 64 Bit

carlosfernandes
Posts: 13
Joined: Fri Jan 23, 2009 3:12 pm
Location: São Paulo - Brasil

Re: Brazil Map

Post by carlosfernandes » Tue Jan 27, 2009 3:43 pm

So where disable that option? I want to determine the type of industry in each city.
and the error in time to put the Sheep Farm? which have the goods and the factories, put Hospital, Chemical Plant and nitrates to tackle the problem and still continues.

Error play.
Attachments
Brazil.zip
(473.46 KiB) Downloaded 308 times

User avatar
Jancsika
Posts: 921
Joined: Thu Nov 02, 2006 3:40 pm
Location: Maryland

Re: Brazil Map

Post by Jancsika » Tue Jan 27, 2009 4:56 pm

Really had error in xml, but using what you have, after putting Sheep Farm, CornFields Milk or the game hangs.
I have to put the industry in the city after putting the farms?
You have two choices: This is very important to understand!
1. Do not place any industry in the cities, do no place any farm or mine on your map. The game will place them automatically and will place them random. Be sure that absolutely no industry was left in the cities or on the map!!
2. Or you can place all the industries in the cities and farms on the map. Once you place an industry the game will not place any more automatically. You have to do it yourself one by one.

You can not just place a Sheep Farm by itself. The sheep farm will need :
a. Depot: -- Sheep Farm Annex.
b. Good: -- Wool
c. TrainCar: -- Wool Car
d. Industry: -- Textile Mill
e. Good: -- Textile
f. TrainCar: -- Textile Car
g. Good: -- Nitrates
h. TrainCar: -- Nitrate Car
i. Industry: -- Chemical Plant
j. Good: -- Medicine
k. TrainCar: -- Medicine Car
l. Industry: -- Hospital.

Also you have to make your cities to receive Textiles:
You have to place these lines in your Cities.XML file in the Production Modifiers
<Resource>
<Input>Textiles</Input>
<Output>None</Output>
<InputOutputRatio>0.000000</InputOutputRatio>
<MaxStorage>0.000000</MaxStorage>
</Resource>
------------------------------------------------------------------------------------------------------------------------------
3. Your CornFields need Depot, Goods…….. and so on…….

Try to go only one step at a time.

I will ckeck your upload and let you know.
Jancsika

carlosfernandes
Posts: 13
Joined: Fri Jan 23, 2009 3:12 pm
Location: São Paulo - Brasil

Re: Brazil Map

Post by carlosfernandes » Tue Jan 27, 2009 5:24 pm

I noticed that ... to have the Sheep Farm, I have to take all the items below and not only textile, it depends on one another.
I have only textile and wool.
I have all that down?
You can not just place a Sheep Farm by itself. The sheep farm will need :
a. Depot: -- Sheep Farm Annex.
b. Good: -- Wool
c. TrainCar: -- Wool Car
d. Industry: -- Textile Mill
e. Good: -- Textile
f. TrainCar: -- Textile Car
g. Good: -- Nitrates
h. TrainCar: -- Nitrate Car
i. Industry: -- Chemical Plant
j. Good: -- Medicine
k. TrainCar: -- Medicine Car
l. Industry: -- Hospital.
Thank you.

carlosfernandes
Posts: 13
Joined: Fri Jan 23, 2009 3:12 pm
Location: São Paulo - Brasil

Re: Brazil Map

Post by carlosfernandes » Wed Jan 28, 2009 12:09 am

Is there an error when trying to include some industries by the publisher of maps? I have only a commodity, but when I add the editor to the game industry in the city hangs.
I have this on file RRT_Industries_Brasil.xml
<?xml version="1.0" encoding="us-ascii"?>
<RRTIndustries>
<Industries>
<RRTIndustry>
<szName>Fromagerie</szName>
</RRTIndustry>
<RRTIndustry>
<szName>Dairy Farm</szName>
</RRTIndustry>
</Industries>
</RRTIndustries>

This RRT_Goods_Brasil.xml
<?xml version="1.0" encoding="us-ascii"?>
<RRTGoods>
<Good>
<szName>Mail</szName>
</Good>
<Good>
<szName>Passengers</szName>
</Good>
<Good>
<szName>Milk</szName>
</Good>
</RRTGoods>

This RRT_Cities_Brasil.xml
<RRTCities>
<GridSize>
<BuildingSpacing>80</BuildingSpacing>
</GridSize>
<RRTCityTypes>
<CityType>
<szName>Metropolis</szName>
<NumLargeBuildings>8</NumLargeBuildings>
<NumMediumBuildings>30</NumMediumBuildings>
<NumSmallBuildings>60</NumSmallBuildings>
<ProductionModifiers>
<!-- add demand for food -->
<Resource>
<Input>Food</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>
<!-- add demand for passengers -->
<Resource>
<Input>Passengers</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>
<!-- add demand for mail -->
<Resource>
<Input>Mail</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>
<!-- creates up to 6 passengers -->
<Resource>
<Input>None</Input>
<Output>Passengers</Output>
<InputOutputRatio>0.5</InputOutputRatio>
<MaxStorage>8.0</MaxStorage>
</Resource>
<!-- creates up to 8 mail -->
<Resource>
<Input>None</Input>
<Output>Mail</Output>
<InputOutputRatio>0.33</InputOutputRatio>
<MaxStorage>8.0</MaxStorage>
</Resource>
</ProductionModifiers>
</CityType>
<CityType>
<szName>City</szName>
<NumLargeBuildings>1</NumLargeBuildings>
<NumMediumBuildings>16</NumMediumBuildings>
<NumSmallBuildings>32</NumSmallBuildings>
<ProductionModifiers>
<!-- add demand for clothing
<Resource>
<Input>Textiles</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource> -->
<!-- add demand for food -->
<Resource>
<Input>Food</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>
<!-- add demand for passengers -->
<Resource>
<Input>Passengers</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>
<!-- add demand for mail -->
<Resource>
<Input>Mail</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>
<!-- creates up to 6 passengers -->
<Resource>
<Input>None</Input>
<Output>Passengers</Output>
<InputOutputRatio>0.5</InputOutputRatio>
<MaxStorage>6.0</MaxStorage>
</Resource>
<!-- creates up to 4 mail -->
<Resource>
<Input>None</Input>
<Output>Mail</Output>
<InputOutputRatio>0.5</InputOutputRatio>
<MaxStorage>6.0</MaxStorage>
</Resource>
</ProductionModifiers>
</CityType>
<CityType>
<szName>Town</szName>
<NumLargeBuildings>0</NumLargeBuildings>
<NumMediumBuildings>8</NumMediumBuildings>
<NumSmallBuildings>16</NumSmallBuildings>
<ProductionModifiers>
<!-- add demand for passengers -->
<Resource>
<Input>Passengers</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>
<!-- add demand for mail -->
<Resource>
<Input>Mail</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>
<!-- add demand for food -->
<Resource>
<Input>Food</Input>
<Output>None</Output>
<InputOutputRatio>0.0</InputOutputRatio>
<MaxStorage>0.0</MaxStorage>
</Resource>
<!-- creates up to 4 passengers -->
<Resource>
<Input>None</Input>
<Output>Passengers</Output>
<InputOutputRatio>0.33</InputOutputRatio>
<MaxStorage>4.0</MaxStorage>
</Resource>
<!-- creates up to 2 mail -->
<Resource>
<Input>None</Input>
<Output>Mail</Output>
<InputOutputRatio>0.2</InputOutputRatio>
<MaxStorage>2.0</MaxStorage>
</Resource>
</ProductionModifiers>
</CityType>
<CityType>
<szName>Village</szName>
<NumLargeBuildings>0</NumLargeBuildings>
<NumMediumBuildings>0</NumMediumBuildings>
<NumSmallBuildings>12</NumSmallBuildings>
</CityType>
</RRTCityTypes>
<RRTModels>
<Model>
<szNifName>BuildingUS_2x2x8a2.nif</szNifName>
</Model>
<Model>
<szNifName>LM_wash_monument.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x3b2.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x3b3.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x3b4.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x3b5.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_1x1x1e2.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_1x1x3a.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_1x1x3c.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_2x2x10.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_2x2x13.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_VegasCowboy.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_1x2x3a.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_2x2x6a.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_2x2x8a.nif</szNifName>
</Model>
<Model>
<szNifName>EiffelTower.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_2x2x8.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_SearsTower.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_SpaceNeedle.nif</szNifName>
</Model>
<Model>
<szNifName>StatueofLiberty.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x3.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_2x2x6.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_BigBen.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x3b.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x3d.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_1x1x1b2.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_45x45x3.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_1x1x1b.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_1x1x1c.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_1x1x1e.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_filler1x2x3.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_2x2x8a.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_2x2x8b.nif</szNifName>
</Model>
<Model>
<szNifName>BrandenburgGate.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_1x1x1c2.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x2a.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x2b.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x2c.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x2d.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingEURO_1x1x2e.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_2x2x5.nif</szNifName>
</Model>
<Model>
<szNifName>BuildingUS_2x2x6.nif</szNifName>
</Model>
</RRTModels>
<City>
<szName>TAG_CITY_NAME_AMAPA</szName>
<Type>Town</Type>
<StartX>241</StartX>
<StartY>-214</StartY>
<Rotation>-52.998745</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_SAO_PAULO</szName>
<Type>Metropolis</Type>
<StartX>296</StartX>
<StartY>182</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_BELO_HORIZONTE</szName>
<Type>Town</Type>
<StartX>367</StartX>
<StartY>145</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_RIO_DE_JANEIRO</szName>
<Type>Town</Type>
<StartX>400</StartX>
<StartY>204</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_VITORIA</szName>
<Type>Town</Type>
<StartX>430</StartX>
<StartY>144</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_PORTO_ALEGRE</szName>
<Type>City</Type>
<StartX>239</StartX>
<StartY>329</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>true</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_CAMPO_GRANDE</szName>
<Type>Town</Type>
<StartX>205</StartX>
<StartY>162</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_BRASILIA</szName>
<Type>City</Type>
<StartX>318</StartX>
<StartY>75</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_SAO_LUIS</szName>
<Type>Town</Type>
<StartX>356</StartX>
<StartY>-105</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_BELEM</szName>
<Type>Town</Type>
<StartX>279</StartX>
<StartY>-134</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_MANAUS</szName>
<Type>City</Type>
<StartX>109</StartX>
<StartY>-98</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>true</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_BOA_VISTA</szName>
<Type>Town</Type>
<StartX>113</StartX>
<StartY>-222</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_RIO_BRANCO</szName>
<Type>Town</Type>
<StartX>-26</StartX>
<StartY>-17</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_CUIABA</szName>
<Type>Town</Type>
<StartX>189</StartX>
<StartY>72</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_JOAO_PESSOA</szName>
<Type>Town</Type>
<StartX>526</StartX>
<StartY>-57</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_RECIFE</szName>
<Type>Town</Type>
<StartX>481</StartX>
<StartY>-42</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_MACEIO</szName>
<Type>Town</Type>
<StartX>510</StartX>
<StartY>-18</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_ARACAJU</szName>
<Type>Town</Type>
<StartX>477</StartX>
<StartY>2</StartY>
<Rotation>122.996841</Rotation>
<bIsStartLocation>true</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_SALVADOR</szName>
<Type>Town</Type>
<StartX>438</StartX>
<StartY>61</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_TERESINA</szName>
<Type>Town</Type>
<StartX>389</StartX>
<StartY>-51</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_NATAL</szName>
<Type>Town</Type>
<StartX>486</StartX>
<StartY>-86</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_FORTALEZA</szName>
<Type>Town</Type>
<StartX>440</StartX>
<StartY>-94</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_PORTO_VELHO</szName>
<Type>Town</Type>
<StartX>84</StartX>
<StartY>11</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_MONTEVIDEU</szName>
<Type>Metropolis</Type>
<StartX>188</StartX>
<StartY>383</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_BUENOS_AIRES</szName>
<Type>Metropolis</Type>
<StartX>140</StartX>
<StartY>422</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_SANTIAGO</szName>
<Type>Metropolis</Type>
<StartX>-59</StartX>
<StartY>342</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_LIMA</szName>
<Type>Metropolis</Type>
<StartX>-142</StartX>
<StartY>-23</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_CARACAS</szName>
<Type>Metropolis</Type>
<StartX>5</StartX>
<StartY>-300</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_BOGOTA</szName>
<Type>Metropolis</Type>
<StartX>-80</StartX>
<StartY>-211</StartY>
<Rotation>45.000656</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_GOIANIA</szName>
<Type>Town</Type>
<StartX>268</StartX>
<StartY>120</StartY>
<Rotation>45.000000</Rotation>
<bIsStartLocation>true</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_FLORIANOPOLIS</szName>
<Type>Town</Type>
<StartX>290</StartX>
<StartY>279</StartY>
<Rotation>44.999348</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_CURITIBA</szName>
<Type>Town</Type>
<StartX>287</StartX>
<StartY>238</StartY>
<Rotation>44.999348</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_PALMAS</szName>
<Type>Town</Type>
<StartX>318</StartX>
<StartY>15</StartY>
<Rotation>44.999348</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_ASSUNCAO</szName>
<Type>Metropolis</Type>
<StartX>186</StartX>
<StartY>245</StartY>
<Rotation>45.000004</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
<City>
<szName>TAG_CITY_NAME_LA_PAZ</szName>
<Type>Metropolis</Type>
<StartX>94</StartX>
<StartY>155</StartY>
<Rotation>45.000004</Rotation>
<bIsStartLocation>false</bIsStartLocation>
<szDefaultTrackSide>SOUTH</szDefaultTrackSide>
</City>
</RRTCities>

This RRT_TrainCars_Brasil.xml
<?xml version="1.0" encoding="us-ascii"?>
<RRTTrainCars>
<RRTGoodCars>
<TrainCar>
<szName>Mail Car</szName>
</TrainCar>
<TrainCar>
<szName>Passenger Car</szName>
</TrainCar>
<TrainCar>
<szName>Milk Car</szName>
</TrainCar>
</RRTGoodCars>
</RRTTrainCars>

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Rodea2007
Posts: 482
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Re: Brazil Map

Post by Rodea2007 » Wed Jan 28, 2009 1:15 am

I try to send two examples of systems of Industrial for Brazil map, that is the Random System and Not random. Download the rar file below and then placed in a folder Brazil Map, you will be able to play two scenario from one folder, select random or not random Industries
Attachments
Brazil Random.rar
(3.48 KiB) Downloaded 311 times
Rodea2007 ( http://rodea2007.yolasite.com )
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Jancsika
Posts: 921
Joined: Thu Nov 02, 2006 3:40 pm
Location: Maryland

Re: Brazil Map

Post by Jancsika » Thu Jan 29, 2009 2:09 am

Rodea!
His problem is that when he started the Graphic Editor, Firaxis palaced a lot of Goods without having any Industry or Traincar associated with them. They are not doing any harm, but they show up in the Goods Dialog Box when the game is loaded. (Cornmeal, Wool, etc.)

Also he is producing Gold, Food, Automobiles, and Manufactured Goods, but the Cities are not set to receive them.

He should delete the unsupported Goods, and change the Cities to receive the produced Goods.
Jancsika

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Rodea2007
Posts: 482
Joined: Mon Jun 11, 2007 3:58 am
Location: Jakarta, Indonesia
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Re: Brazil Map

Post by Rodea2007 » Thu Jan 29, 2009 4:02 am

Jancsika wrote:Rodea!
His problem is that when he started the Graphic Editor, Firaxis palaced a lot of Goods without having any Industry or Traincar associated with them. They are not doing any harm, but they show up in the Goods Dialog Box when the game is loaded. (Cornmeal, Wool, etc.)

Also he is producing Gold, Food, Automobiles, and Manufactured Goods, but the Cities are not set to receive them.

He should delete the unsupported Goods, and change the Cities to receive the produced Goods.
Jancsika
You is true Jancsika, he should be able to learn from examples Original Map such as the US_East Map and France Map , I have been trying to map it actually does not have a problem again only if use the random system Corn Field will not be shown because of too much Good that he has, so to use random system, Cornmeal, corn Fields I lose, so the map is running perfectly
Rodea2007 ( http://rodea2007.yolasite.com )
Facebook http://www.facebook.com/rodea2007
Note Book TOSHIBA SATELLITE L645
Processor Inter Core I-3
Memory 8 GB
Harddisk 320 GB
Windows 7 Ultimate 64 Bit

carlosfernandes
Posts: 13
Joined: Fri Jan 23, 2009 3:12 pm
Location: São Paulo - Brasil

Re: Brazil Map

Post by carlosfernandes » Thu Jan 29, 2009 11:55 pm

It seems that some industries there is the possibility of putting the same with the xml editor.
Where do Swine Farm, Fishery, Dairy Farm, Corn Fields, Vineyard, the game hangs.
I made copies of goods, industry, TrainCars, Cities of the map of France and the game crashed after loading Corn Fields.
Any outside the industry standard created with a new map the game crashes.

User avatar
Jancsika
Posts: 921
Joined: Thu Nov 02, 2006 3:40 pm
Location: Maryland

Re: Brazil Map

Post by Jancsika » Fri Jan 30, 2009 1:11 am

Just because it works in France, it does not mean that it will work in Brasil :roll:

Each map is different.
They have different production lines

Yes, you can place Industry with the XML editor. Many people do it.

The game has more industries available that shows in the terrain editor.

There is an other set of game file in the
C:\Program Files\2K Games\Firaxis Games\Sid Meier's Railroads!\Assets\XML folder.
Those are the game installation files. You can copy from them any industry,traincar,good, etc.BUT DO NOT CHANGE THEM!!.
And you can use them in the map you are making.
Jancsika

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