Long Beach California area Map

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CalmDragon
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Long Beach California area Map

Post by CalmDragon » Sat Mar 01, 2008 11:06 pm

A 15 X 15 map.
3 Eras: 1830-1899, 1900-1969, and 1970-2040.
Single player or Multiplayer.

There are no custom resources in this game so all you should have to do to play is extract the files to the "UserMaps" directory

This map is intended for beginner to intermediate players. There are a few challenging goals that you may work toward. Have Fun!

Fancy late game bridges will crash the game back to your desktop.
Try to stay away from Avalon on Catalina Island in the late game.

http://www.filefront.com/12809647/Long- ... alifornia/
Attachments
Area Map
Area Map
LongBeachCaliforniaMap.png (1.8 MiB) Viewed 8378 times
Last edited by CalmDragon on Thu Oct 01, 2009 8:49 pm, edited 1 time in total.
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dwax
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Post by dwax » Sun Mar 02, 2008 5:15 am

Thank you for the new map CalmDragon. :) Been playing for about an hour with no problems.
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karsten
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Post by karsten » Sun Mar 02, 2008 10:14 am

Long Beach runs perfectly, not a single crash, and smooth install. (I love SAM maps). Since I don't play with AI normally, I went for safe Financier, 3 AI and hard routing. With all the AI tracks, its a bit difficult to see my strategy, but basically I started with a Los Angeles-Anaheim backbone and took it from there. Thanks CalmDragon for this fun new map! :P
Attachments
Long Beach Goals.jpg
Long Beach Goals.jpg (99.54 KiB) Viewed 8290 times
Long Beach Shares.jpg
Long Beach Shares.jpg (470.52 KiB) Viewed 8304 times
Long Beach Routes.jpg
Long Beach Routes.jpg (65.56 KiB) Viewed 8309 times

roythelad
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Post by roythelad » Sun Mar 02, 2008 9:06 pm

Thanks for a good map and game no crashes

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CalmDragon
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Post by CalmDragon » Wed Mar 05, 2008 7:53 pm

I'm glad so many liked it so quickly.
It took a few weekends over a few months playing with DEM files from USGS and a few more weekends decorating with clutter.
Poor o' Palmdale and Victorville in the northern mojave desert being ignored during most games played. No worries though, I usually only head up there when running away from the AI opponents myself.
I'll know it will be fun if I ever see it listed in a multiplayer room...
...For my next map, I think I'll work on a fictional continent from a video game. :D
motherboard : Asus P5N-E SLI
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naugagamer
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Long each, CA

Post by naugagamer » Sat Mar 08, 2008 2:33 am

Thanks for the new map. It has been a long time since we were treated with a new man stock industries, cars, etc.
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Jancsika
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Post by Jancsika » Mon Mar 10, 2008 3:37 am

It’s a great map. Well thought out layout, no crashes. I liked the emphases changing from mail to automobile to gold. It required changing the track layout, which I did twice.
Jancsika

I had to rearrange the tracks twice, but that’s the fun. One suggestion; you might want to shorten the timescale to half, or add additional goals, like hauling “Manufactured Goodsâ€
Attachments
There are some unconnected tracks
There are some unconnected tracks
Image7.jpg (519.72 KiB) Viewed 8040 times

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CalmDragon
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Re:

Post by CalmDragon » Sun May 04, 2008 8:14 pm

Jancsika wrote:I had to rearrange the tracks twice, but that's the fun. One suggestion; you might want to shorten the timescale to half, or add additional goals, like hauling Manufactured Goods
I like the idea of adding additional manufactured goods goals and am working on that in my bay area map, thanks.

No one goes up to victorville, maybe should have to send them 50 cars of goods to survive the heat. :wink:
motherboard : Asus P5N-E SLI
processor: Dual Core 2.4 GHz
memory : 2046MB
video card: GeForce 8800GTS 640MB
operating system: winxp media
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K-class
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Re: Long Beach California area Map

Post by K-class » Wed May 07, 2008 6:58 am

hey CalmDragon big thumbs up.

No CTD as this was the only map installed (no globals - SMRI)

I really enjoyed this map! Why? you actually get to enjoy playing it without the 500 cars here ship 3000 gods to x by date. It has simple goals but you really can build up the goods.

You can sit back and enjoy the trains going from point a to b and get some great track layout done as you have time to do this.

Plus I had forgotten about the old original trains puffing away.

Excellent map well laid out and fun to play.
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