Cant deliver to some stations

Got a new strategy? Not sure how to do something?
snoopy55
Posts: 1962
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Location: Centralia, Ill, USA

Post by snoopy55 » Tue Feb 20, 2007 1:42 am

Lagoon - you will get alot of blacked out stations. If you pass a track thru a town and lay a station, when you add the train, that station will be blue. If the goods you are moving are needed that station will get a pattern of black squares(?) around it. Either way, you can stop there if you choose. Now if you put a doubl track at that station and run it to say, an oil well, all but that well and town will be black.

There is a saved Tabletop and notes on switches and black dots.
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I'm correct 97% of the time..... who cares about the other 4%....

Lagoon
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Joined: Fri Feb 16, 2007 6:53 am

Post by Lagoon » Tue Feb 20, 2007 12:39 pm

Thanks !! I got most of it worked out by playing around. This will help more.

Good game .

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vancouverexpress
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Joined: Sat Jan 20, 2007 2:52 am

Post by vancouverexpress » Sat Feb 24, 2007 1:37 am

C G

I /
I /
I /
I/
I
I

F

Just as an illustration, you could route a train from G to F, then to C (say a Grain farm to a Food plant to a City), but you would have to send it back to the food plant before it could back to the grain farm. The better option would be to lay a small u-shaped connection track so that your train can go directly from C to G

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Sat Feb 24, 2007 1:49 am

That's the example with the city of Unterholzner. You can reach it from either end and go to either end from it.
I'm correct 97% of the time..... who cares about the other 4%....

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Dr Frag
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Post by Dr Frag » Sat Feb 24, 2007 2:14 am

Commonly known as a Wye.

Lagoon
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Post by Lagoon » Wed Feb 28, 2007 11:08 am

oopps , mispost.

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