Nameless City........Again

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Pete
Posts: 97
Joined: Fri Nov 03, 2006 7:06 pm
Location: British Columbia

Nameless City........Again

Post by Pete » Sat Jan 27, 2007 10:00 pm

Hello all.
I did a reinstall of the game three weeks ago.
Installed the 1.10 patch.
All has been going fairly well.......some CTD, but mostly good.

Today I reinstalled the Santa scenerio. English version.

All the cities show as "The Nameless City."
Just in the Santa scenerio,all others are ok.
It worked ok before the reinstall but not now.
I have no mods installed, and have never used any editor.

I went through the earlier 3 page thread on the subject, but no one seems to have an answer; other then those that did editing.
I did a search of the ENU file and found no nameless cities.

Help!!

Thanks in advance
Pete

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Mon Jan 29, 2007 12:27 am

Maybe I can help, maybe I can't...... Go into the Santa folder and see if there is a folder called Names_ENU.xml. If not, reload the Holiday Scenario. If there is, go into \Sid Meier's Railroads!\Assets\Localization on your drive where the game is loaded. Create a folder here and move the Names_ENU.xml file into it. Now open the Santa file and copy the Names_ENU.xml that is there into the Localization folder. This file from the Santa contains all the original information plus the information needed by the Santa Scenario. If neither reloading the Holiday Scenario or replacing the Names file work, you've lost me :shock: . Delete the Name_ENU.xml file and pull the original one out of the folder to where it was.


Good Luck
I'm correct 97% of the time..... who cares about the other 4%....

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Slappy Da Clown
Posts: 143
Joined: Wed Jan 10, 2007 6:10 pm
Location: Michigans Upper Peninsula USA

nameless city

Post by Slappy Da Clown » Mon Jan 29, 2007 12:02 pm

OK Snoopy help me out here

I thought i must be the onlyest one havin this prob.

You say
"Go into the Santa folder and see if there is a folder called Names_ENU.xml" I assume this means the santa folder in my docs ( is this correct ? )

you say
"go into \Sid Meier's Railroads!\Assets\Localization on your drive where the game is loaded. Create a folder here and move the Names_ENU.xml file into it." Whay should I call the new folder or does it matter ?


and now the part thats really confusin an old clown

you say

"Create a folder here and move the Names_ENU.xml file into it. Now open the Santa file and copy the Names_ENU.xml that is there into the Localization folder." If I moved the Names_ENU.xml file to the new folder how can I now " open the Santa file and copy the Names_ENU.xml that is there into the Localization folder" ?

Sorry to be so dense but old clowns drink alot


Slappy Da Clown
[/quote]

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Mon Jan 29, 2007 1:45 pm

'Clowning around' again I see :roll: No really, the hours I keep and the fact I've been doing this stuff since machine language was the only spoken language :shock:

The 'Santa folder' is the one you find by digging into here:

C:\Documents and Settings\me\My Documents\My Games\Sid Meier's Railroads!\CustomAssets\XML\_Scenarios_

Understand the 'me' will be different for you. This folder is part of what is created when you execute the 'Setup Railroads Holiday' in the Railroads_Holiday_Scenario.zip.

As to the folder you make, call it what you like or leave it as is, it's only temperary.

OK, for the last part :twisted: Open \Sid Meier's Railroads!\Assets\Localization. Create your folder here. Don't worry about the name. In this same location you will find a file called Names_ENU.xml. Move this file into the folder you created. This is done in case you have to or choose to put it back in it's original place. Now, open a new window (click on 'My Computer') and open the 'Santa' folder mentioned above. Move it into \Sid Meier's Railroads!\Assets\Localization.
If I moved the Names_ENU.xml file to the new folder how can I now " open the Santa file and copy the Names_ENU.xml that is there into the Localization folder" ?
In the 'Localization' folder is a file called 'Names_ENU.xml' which is the original file for the game. When they created the Holiday Scenario, instead of creating a RRT_Names_Santa.xml file they just rewrote the original Names file and added what they needed to it. What is being done above is putting the original Names file in a folder and replacing it with the new one they wrote. The addition of the Holiday Scenario has basicly created two files with the same name, which may or may not confuse the game. This game seems to do different things with different computers so, who knows what it's doing :shock: :shock: :evil:

If this doesn't work, speak up and I may have another thing to try.

And don't drink and play with your computer, you may kill it :wink:
I'm correct 97% of the time..... who cares about the other 4%....

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Slappy Da Clown
Posts: 143
Joined: Wed Jan 10, 2007 6:10 pm
Location: Michigans Upper Peninsula USA

The nameless city

Post by Slappy Da Clown » Mon Jan 29, 2007 4:40 pm

OK snoopy

tried your last post still got nameless cities. Thanx for tryin. Ill watch for more ideas.

Slappy Da Clown


PS Alcohol is the lubricant recomended for most computer applications

Pete
Posts: 97
Joined: Fri Nov 03, 2006 7:06 pm
Location: British Columbia

Post by Pete » Mon Jan 29, 2007 5:02 pm

Hi Snoopy
Ok......I follow what you are trying to do.
Replacing the Old ENU file, with the new one with the santa names.

I did it and I also still get nameless cities.

The puzzling thing is when I originally installed the game, I didn't let it go into "Program files/ yada yada........I put it in C:/ my Railroad.
When the Santa scenerio came out, I let it go where it wanted, and it worked fine.
When I did the reinstall I let the whole thing go to Program Files/fraxis/yada yada.
Everything works fine except the Santa nameless cities.

I'm going to be offline for the day.
Taking the unit in for 2 gigs of memory.

If you have any more thoughts, please fire away.

Thanks
Pete

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Mon Jan 29, 2007 7:26 pm

I tried reprograming the Scenario in Santa with a RRT_Names_Santa.xml, but it failed. I don't run that map in my system, but I did load it for you two and played with the programing.

At the moment I'm lost :shock:
I'm correct 97% of the time..... who cares about the other 4%....

PlayerOfGames
Posts: 5
Joined: Mon Dec 25, 2006 1:37 pm

Santa Scenario Nameless City fix (I Hope)

Post by PlayerOfGames » Sat Feb 03, 2007 12:31 pm

*DELETED BY POSTER*

Sorry guys, I thought I had a solution, it didn't work :(

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Slappy Da Clown
Posts: 143
Joined: Wed Jan 10, 2007 6:10 pm
Location: Michigans Upper Peninsula USA

nameless city

Post by Slappy Da Clown » Sat Feb 03, 2007 1:04 pm

Hi all

Just an update. Now when I try to play the Santa it wont even start but CTD before it even loads.

Slappy

PlayerOfGames
Posts: 5
Joined: Mon Dec 25, 2006 1:37 pm

Santa Sceanrio Nameless City fix (Try 2)

Post by PlayerOfGames » Sat Feb 03, 2007 1:36 pm

snoopy55 wrote:I tried reprograming the Scenario in Santa with a RRT_Names_Santa.xml, but it failed. I don't run that map in my system, but I did load it for you two and played with the programing.

At the moment I'm lost :shock:
Snoopy55,

There seem to be a number of ways to fix this problem, I've posted one version of a solution myself. However, seeing all the trouble people still seem to be having with editing the names_ENU.xml file has prompted me to play with getting the RRT_Names_Santa.xml solution you suggested working, and I think I've cracked it :)

Here are the steps for doing what I did :-

First, this only works if you have the latest patch V1.10 installed, so please make sure that your Railroads version is up to date.

Steps:

1. Locate the following folder :

"My Documents\My Games\Sid Meier's Railroads!\CustomAssets\XML\_SCENARIOS_\Santa"

In here you'll see a bunch of xml files beginning with RRT_

2. Edit the "RRT_Scenario_Santa.xml" file and add a new line, at line 14, between the
</AICharacters> line and <CityXMLFile>RRT_Cities_Santa.xml</CityXMLFile> lines, as in the following excerpt. (or just use the one in the zip file attached to this message that include the edit)

Code: Select all

	...
	</AICharacters>
<!-- Next single line added by Pog (03-Feb-2007) to point to new Names file-->
	<NamesXMLFile>RRT_Names_Santa.xml</NamesXMLFile>
	<CityXMLFile>RRT_Cities_Santa.xml</CityXMLFile>
	...
3. Copy the "RRT_Names_Santa.xml" file attached to this post, into this folder.

This file contains the following (in case you are interested or want to make it yourself)

RRT_Names_Santa.xml file

Code: Select all

<?xml version="1.0" encoding="us-ascii"?>
<Names>
<!-- Trains -->
	<RRTTrains>
		<TextKey>
			<Tag>TAG_NAME_HOLIDAY_SPECIAL</Tag>
			<Text>4-8-4 242 A1 Holiday Special</Text>
			<Gender>M</Gender>
		</TextKey>
	</RRTTrains>
<!-- Cities -->	
	<RRTCities>
		<TextKey>
			<Tag>TAG_07_SANTA_NAME_SANTAS_WORKSHOP</Tag>
			<Text>Santa's Workshop</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_BLITZEN</Tag>
			<Text>Blitzen</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_BRUMA</Tag>
			<Text>Bruma</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_COMET</Tag>
			<Text>Comet</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_CUPID</Tag>
			<Text>Cupid</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_DANCER</Tag>
			<Text>Dancer</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_DASHER</Tag>
			<Text>Dasher</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_DOMOVOI</Tag>
			<Text>Domovoi</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_DONNER</Tag>
			<Text>Donner</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_FJOSNISSE</Tag>
			<Text>Fjosnisse</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_GARVARD</Tag>
			<Text>Garvard</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_GNOMUS</Tag>
			<Text>Gnomus</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_JUL</Tag>
			<Text>Jul</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_JULEMANDEN</Tag>
			<Text>Julemanden</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_JULENISSE</Tag>
			<Text>Julenisse</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_LAPPLAND</Tag>
			<Text>Lappland</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_PRANCER</Tag>
			<Text>Prancer</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_SANTAS_WORKSHOP</Tag>
			<Text>Santa's Workshop</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_TOMTE</Tag>
			<Text>Tomte</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_VIXEN</Tag>
			<Text>Vixen</Text>
			<Gender>M</Gender>
		</TextKey>
		<TextKey>
			<Tag>TAG_SANTA_NAME_WICHTELMANN</Tag>
			<Text>Wichtelmann</Text>
			<Gender>M</Gender>
		</TextKey>		
	</RRTCities>
</Names>
The names for this sceanrio will now be taken from the RRT_Names_Santa.xml file instead of the Name_ENU.xml file.

This should work for all the lanaguage versions as well.

Anybody brave enough to give this a go (it works on my machine) please let me know how you get on.

PoG

Edit: second attempt at adding attachments, this time both files mentioned in this post, already edited.
Attachments
SantaFiles.zip
RRT_Names_Santa.xml and RRT_Scenario_Santa files with edits already made (just unzip these files)
(4.09 KiB) Downloaded 431 times
Last edited by PlayerOfGames on Sun Feb 04, 2007 8:25 pm, edited 2 times in total.

Pete
Posts: 97
Joined: Fri Nov 03, 2006 7:06 pm
Location: British Columbia

Post by Pete » Sun Feb 04, 2007 1:00 am

Well.......We got good news and bad news.

The good......I did the editing and got the names to show up.

The bad........For some reason, it killed my memory. Like I had 1 K instead of 1 gig. Even after I rebooted, I couldn't load any other scenerios. They'd try and just drop back to desktop. Even after I removed your changes......same thing.
I did a complete reinstall, and even then, first 2 trys with the generic England, no memory and screwed up display.
Third time ok.

This game is so buggy, I'm not blaming your suggestions.......it just seems to have a mind of it's own.
Since I don't believe in Santa anyway, I think I'll just leave that scenerio out.
Appreciate your time in trying to help.
Thanks

Pete

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Sun Feb 04, 2007 6:14 am

The Santa map did play with some files, which is why I leave it out. Now if someone could rewrite it so it doesn't play with files, it might be good :wink:
I'm correct 97% of the time..... who cares about the other 4%....

PlayerOfGames
Posts: 5
Joined: Mon Dec 25, 2006 1:37 pm

Post by PlayerOfGames » Sun Feb 04, 2007 8:18 pm

Pete,

Mate, I'm sorry it didn't work for you, I really hope my edits weren't the cause of your new problems.

Pog

Pete
Posts: 97
Joined: Fri Nov 03, 2006 7:06 pm
Location: British Columbia

Post by Pete » Mon Feb 05, 2007 4:05 pm

No.......I doubt it was your files.
Even with generic files, things work along fine for days........then BANG.

I like the game; going to keep at it, but I sure hope another fix shows up.

Pete

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