WIP 4-8-4 FEF 3 Northern

Develop, share and download custom trains and rolling stock
snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Sun Dec 03, 2006 7:41 pm

2 minor things. I installed the new version of Scenario Manager and when I clicked on your Southwest Ontario it gave me an error. It couldn't find Smithfalls. Well, I knew it was in there cause it showed up under cities. When I searched out RRT_Scenario_MP10.xml I found the problem. In the 1881 to 1970 era the city is mentioned twice, first as SMITHFALLS and then as SMITH_FALLS.

That Scenario Manager appears to be good for checking out maps!

The 2nd thing was odd. I created a French map with the AB units in it, but when I ran it I got 2 FA units facing the same way!! Unfortunitly I didn't think to get a screen shot of it and I can't get it to do it again.

1 detail, when you select the AB unit, the engine title is missing. The manuf. and date are there tho.
I'm correct 97% of the time..... who cares about the other 4%....

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eilelwen
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Location: San Diego
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Post by eilelwen » Sun Dec 03, 2006 10:00 pm

hmm, the southwest ontario map isn't one of mine.... Atleast I don't remember ever having done anything to it. hmm with the two A units I'm not sure what could be causing that, what files do you have in your custom assets mainly just the .fpk files.

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d53642
Posts: 171
Joined: Thu Oct 26, 2006 7:27 pm
Location: Halifax NS

Post by d53642 » Sun Dec 03, 2006 11:14 pm

SW is one of my maps. It was the second one I ever did. I went back and tweaked it about a month ago but the mideast map is eating alot of my time.

I'll re-check it and fix things up with it.

Daryl

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Mon Dec 04, 2006 3:45 am

eilelwen wrote: hmm with the two A units I'm not sure what could be causing that, what files do you have in your custom assets mainly just the .fpk files.
I have the NewTenders and Bunit .fpk's. As I said, I can't get it to happen again. If it does, I'll screenshot it.
I'm correct 97% of the time..... who cares about the other 4%....

ace13567
Posts: 36
Joined: Fri Nov 17, 2006 11:19 pm

Post by ace13567 » Mon Dec 04, 2006 9:14 pm

seing the pic of the 2 f series led me to wanting to make one of the gp series
Attachments
my 2 gp series
my 2 gp series
SMRailroads!0004.JPG (133 KiB) Viewed 10965 times
eilelwen's 2 f series
eilelwen's 2 f series
screenshot1_755.jpg (1.33 MiB) Viewed 10967 times

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Mon Dec 04, 2006 9:52 pm

eilelwen wrote: hmm with the two A units I'm not sure what could be causing that, what files do you have in your custom assets mainly just the .fpk files.
The top .jpg from ace13567 (one up) is just what I had. I can't remember if they were back-to-back or both forward tho.
I'm correct 97% of the time..... who cares about the other 4%....

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eilelwen
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Post by eilelwen » Tue Dec 05, 2006 1:08 am

the back to back was my original that I released a month ago, and if you deleated everything properly should never reappear.

the GPs look nice :), eventually I plan to reexport the GP and turn it around, so that they are back to back. that will probably happen this week as well.

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dwax
Posts: 618
Joined: Sat Nov 18, 2006 3:40 pm
Location: So. Dak.

Post by dwax » Tue Dec 05, 2006 1:57 am

Is there a mod now that has the my 2 gp series??? am I missing it? :shock:

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eilelwen
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Post by eilelwen » Tue Dec 05, 2006 4:03 am

no, I havn't released anything and anyone can add a 2nd gp unit, its a very simple XML addition.

ace13567
Posts: 36
Joined: Fri Nov 17, 2006 11:19 pm

Post by ace13567 » Tue Dec 05, 2006 4:28 pm

ya it was extremley easy for me to do that just had to change RRT_Trains.xml, RRT_TrainCars.xml, then just had to add it to one of the maps RRT_Trains.xml, and if i wanted my train to have a name in game i had to add it to Names_ENU.xml

man and comparing the sereen shot from my computer to the one taken of yours make me want a new computer with a beter graphics card. like i can run it with the graphics cranked up its just slow and whenever i click on the button to change my paint on the trains my computer crashes and automaticaly restarts lol.

HelltygerIV
Posts: 9
Joined: Mon Nov 06, 2006 5:29 pm

Post by HelltygerIV » Wed Dec 13, 2006 2:36 pm

What changes need to be made to the X<L for twin locos? And how do I add new train cars to the game? I wanted to make a new goods car but it keeps ending up usin the food car gfx. or half of the new boxcar shows and half of the oods car v2 shows? I skinned out the food car to look like "The Bay Line" and wanted the goods cr to look like the railbox cars. I get some pics by Saturdy when I get home.

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OzoB
Posts: 97
Joined: Fri Dec 01, 2006 12:59 pm

Post by OzoB » Wed Dec 13, 2006 10:13 pm

you need the tender mod for twin locos to work . Then you have to add these lines in the trian xml.

<szTenderCar>V200_Dummy</szTenderCar>

next you have to add a new tendercar(V200_Dummy) to your Triancars xml.
once you have the mod its realy self explanitory you use the model ,ect.
from your trian xml to fill in the blanks
heres in example from my games xml

Trian xml

- <Train>
<szName>TAG_NAME_V200_B_B</szName>
<Year>1952</Year>
<szManufacturerName>Deutsche Bundesbahn</szManufacturerName>
<szModel>V200_BB.kfm</szModel>
<szDummyModel>V200_BB_Dummies.nif</szDummyModel>
<szTenderCar>V200_Dummy</szTenderCar>
<szCar>_v2</szCar>

triancars xml

- <TenderCar>
<szName>V200_Dummy</szName>
<szModel>V200_BB.kfm</szModel>
<szDummyModel>V200_BB_Dummies.nif</szDummyModel>

snoopy55
Posts: 1962
Joined: Mon Nov 06, 2006 5:13 am
Location: Centralia, Ill, USA

Post by snoopy55 » Wed Dec 13, 2006 11:02 pm

I modified the files and got a GP7 w/F-Series and a GP38-2 w/GP7. They do need different name tags and roundhouse discriptions, at least I think that's all I need. :roll:

Here is the change for the first one.....

<Train>
<szName>TAG_NAME_GP7</szName>
<Year>1949</Year>
<szManufacturerName>EMD</szManufacturerName>
<szModel>EMD_GP7.kfm</szModel>
<szDummyModel>EMD_GP7_Dummies.nif</szDummyModel>
<szTenderCar>A Units Dual</szTenderCar>
<szCar>_v2</szCar>

And here are the pics:
Attachments
The GP7 w/ F-Series
The GP7 w/ F-Series
GP7_F-Series.jpg (66.88 KiB) Viewed 10846 times
The GP38-2 w/GP7
The GP38-2 w/GP7
GP38-2_GP7.jpg (64.39 KiB) Viewed 10846 times
I'm correct 97% of the time..... who cares about the other 4%....

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The Trump
Posts: 15
Joined: Sat Dec 16, 2006 5:38 am

Post by The Trump » Sun Dec 17, 2006 5:33 pm

Just dropping in to say that I appreciate everything you guys do to make this game a hit.
eilelwen, in my book, you are the first hall of famer for this game.
you're hired

Brad
Posts: 17
Joined: Thu Nov 02, 2006 6:37 am

Post by Brad » Sun Dec 17, 2006 9:43 pm

I'll 2nd that :)

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