New Passenger & Mail Cars
Posted: Sun Oct 03, 2010 11:01 am
This is the release of my modern looking passenger and mail cars, with some railroad paintshemes. Feel free to change the textures to your liking and to add additional paintshemes.
Version 2.0: <UPDATE>
- prototypical model length (85' passenger, 73' mail), both with 2 versions (different window and door positions)
Paintshemes:
1. with riveted sides:
- models with length reduced to 2/3
There are 3 folders in the pack:
- _common contains the animation files
Animation:
Loading and Unloading is working on both types, unfortunately loading time is divided by 2 at stations (= 1 sec) and by 4 at terminals (= 0.5 sec), so its hard so see there. Unloading is always playing in full length.
- the other folders contain the different versions
Paintshemes:
1. with riveted sides:
Version 2.0: <UPDATE>
- prototypical model length (85' passenger, 73' mail), both with 2 versions (different window and door positions)
Paintshemes:
1. with riveted sides:
- - _common > recommended files for these paintshemes
- _up > Union Pacific paintsheme
- _gh > Union Pacific Grayhound paintsheme
- _sp > Southern Pacific Daylight paintsheme
- - _sf > ATSF Paintsheme
- _v3 > Amtrak Phase II Paintsheme
- models with length reduced to 2/3
There are 3 folders in the pack:
- _common contains the animation files
Animation:
Loading and Unloading is working on both types, unfortunately loading time is divided by 2 at stations (= 1 sec) and by 4 at terminals (= 0.5 sec), so its hard so see there. Unloading is always playing in full length.
- the other folders contain the different versions
Paintshemes:
1. with riveted sides:
- - _common > recommended files for these paintshemes
- _v3 > standard SMR paintsheme, made after v2 version
- _up > Union Pacific paintsheme
- _gh > Union Pacific Grayhound paintsheme
- _sp > Southern Pacific Daylight paintsheme
- - _sf > ATSF Paintsheme
- _amtk > Amtrak Phase II Paintsheme
- - UnZip the files to CustomAssets folder or UserMaps/YOURMAPNAME folder
- the _v3 versions needs to be installed (even if not used), any other not used Design can be deleted to save memory.
- Assign an Engine to these cars by changing the TAG in <szCar>_TAG</szCar> of any engine to the tags above (i.e. _v3, _up) in:- -> RRT_Trains.xml for general use
OR
-> RRT_Trains_YOURMAPNAME.xml for use in a certain Map only
- -> RRT_Trains.xml for general use
- - This works only if the Engine has <PassengersAndMailOnly>1</PassengersAndMailOnly> in its XML or if only Passenger and Mail Cars are added, unless you have versions of any Traincar on your Map with the same Tag!!
-> Easy way to get that is by copy&rename the latest _TAG.kfm and _dummies_TAG.nif of any available TrainCar and change the tag to the chosen Passenger&Mail TAG
- - Overwriting the _v2 Cars by changing the TAG (of the Passenger or Mail Car files of your choice) from these files:
_TAG.kfm and _dummies_TAG.nif to _v2