FAQ Discussion.
Posted: Sun Nov 22, 2009 10:04 pm
This is a new discussion thread, for the new FAQ.
Here everybody can post a proposed subject, here it can be discussed, amended, corrected and the final version will be moved to the FAQ page.
Next few days I will start a new FAQ page, it will be Sticky and will have nothing else but a Question and an Answer explaining the solution of the problem.
For the time being they will placed in no particular order.
Later when we have enough material to group them by subject I can always edit them.
Here is the first one:
HOW TO PLACE NEW INDUSTRY IN MY MAP
First you should start with a clean C:\Users\User\Documents\My Games\Sid Meier's Railroads! directory.
Delete the whole C:\Users\User\Documents\My Games\Sid Meier's Railroads! directory, then start a new stock game. The game automatically will create a new C:\Users\User\Documents\My Games\Sid Meier's Railroads! directory.
Then go into Terrain Editor and create a new Map. The map will be in the "UserMaps" folder.
Here I am assuming that you have an Industry designed and ready to be placed.
It should have all the necessary graphic components the FPK file or the individual graphic files(Nif,Tga,Dds,Kfm ).
Also the corresponding XML file that will give the program the commands,as what to do with those graphic files.
Place the FPK file (or the graphic detalis files) in the "UserMaps" folder, and add the GOOD NAME.XLM to the Industry.XLM file.
If the industry is an "in the city" industry" that's all you have to do.
If the industry is a field industry (mine, farm) you will need a Depot (it is called Annex in the game) for the train to load.
Here again it is the same procedure.
You will have to place the proper FPK file in the UserMaps directory, and the Annex.XLM into the Depots folder.
If this is the first custom Annex, you might not have a Depot folder, then you have to create one. The folder name should be RRT_Depots_MAPNAME.XML
Here you have to list ALL the Annexes, Depot, Station, Terminal as a “one liner”, for example:
<Depot>
<szName>Coal Mine Annex</szName>
</Depot>
and add the complete XLM of the new annex.
Also check the RRT_Scenario_User_Mapname.XLM file. Be sure to have reference to the Depot folder that you just created. If not you have to add this line to the RRT_Scenario_User_Mapname.XLM file:
<DepotsXMLFile>RRT_Depots_France.xml</DepotsXMLFile>
And of course you will need "Goods" and TrainCars" to have the whole thing working.
Here everybody can post a proposed subject, here it can be discussed, amended, corrected and the final version will be moved to the FAQ page.
Next few days I will start a new FAQ page, it will be Sticky and will have nothing else but a Question and an Answer explaining the solution of the problem.
For the time being they will placed in no particular order.
Later when we have enough material to group them by subject I can always edit them.
Here is the first one:
HOW TO PLACE NEW INDUSTRY IN MY MAP
First you should start with a clean C:\Users\User\Documents\My Games\Sid Meier's Railroads! directory.
Delete the whole C:\Users\User\Documents\My Games\Sid Meier's Railroads! directory, then start a new stock game. The game automatically will create a new C:\Users\User\Documents\My Games\Sid Meier's Railroads! directory.
Then go into Terrain Editor and create a new Map. The map will be in the "UserMaps" folder.
Here I am assuming that you have an Industry designed and ready to be placed.
It should have all the necessary graphic components the FPK file or the individual graphic files(Nif,Tga,Dds,Kfm ).
Also the corresponding XML file that will give the program the commands,as what to do with those graphic files.
Place the FPK file (or the graphic detalis files) in the "UserMaps" folder, and add the GOOD NAME.XLM to the Industry.XLM file.
If the industry is an "in the city" industry" that's all you have to do.
If the industry is a field industry (mine, farm) you will need a Depot (it is called Annex in the game) for the train to load.
Here again it is the same procedure.
You will have to place the proper FPK file in the UserMaps directory, and the Annex.XLM into the Depots folder.
If this is the first custom Annex, you might not have a Depot folder, then you have to create one. The folder name should be RRT_Depots_MAPNAME.XML
Here you have to list ALL the Annexes, Depot, Station, Terminal as a “one liner”, for example:
<Depot>
<szName>Coal Mine Annex</szName>
</Depot>
and add the complete XLM of the new annex.
Also check the RRT_Scenario_User_Mapname.XLM file. Be sure to have reference to the Depot folder that you just created. If not you have to add this line to the RRT_Scenario_User_Mapname.XLM file:
<DepotsXMLFile>RRT_Depots_France.xml</DepotsXMLFile>
And of course you will need "Goods" and TrainCars" to have the whole thing working.