Talk about all things related to Railroads! here
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dwax
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by dwax » Sat Mar 31, 2007 2:35 am
anyone know if this game will run on Windows98? I have an old PC that has a 1400 Thunderbird with a voodoo5 5500AGP It has 512mb of ram. Was just thinking about how much smoother it would have run if it was built on the glide API.
Last edited by
dwax on Sat Mar 31, 2007 4:32 am, edited 1 time in total.
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Warll
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by Warll » Sat Mar 31, 2007 2:54 am
Thats not a bad bad computer.
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dwax
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by dwax » Sat Mar 31, 2007 2:56 am
No it's not a bad one, it's just a little behind the times.
Unreal plays like a dream on Glide.
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Warll
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by Warll » Sat Mar 31, 2007 2:59 am
What might Glide be?
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dwax
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by dwax » Sat Mar 31, 2007 4:09 am
Warll wrote:What might Glide be?
It's another API such as OpenGL and DirectX it was only on the 3dfx cards.
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Warll
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by Warll » Sat Mar 31, 2007 4:12 am
thinking about wondering
I've been meaning to think about wondering what this meant myself. Oh well I think I'll think about it some other time.
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dwax
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by dwax » Sat Mar 31, 2007 4:33 am
Is that better for you?
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Warll
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by Warll » Sat Mar 31, 2007 5:15 am
dwax wrote:Is that better for you?
Yes. I am wondering what would happen if I was thinking of trying to think and understand it.
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dwax
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by dwax » Sat Mar 31, 2007 12:44 pm
Maybe boil your brain.
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Warll
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by Warll » Sat Mar 31, 2007 3:38 pm
We need some one else to post here as well.
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snoopy55
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by snoopy55 » Sat Mar 31, 2007 3:57 pm
We're trying to avoid interfering with Abbot and Costello.
I'm correct 97% of the time..... who cares about the other 4%....
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dwax
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by dwax » Sat Mar 31, 2007 7:02 pm
snoopy55 wrote:We're trying to avoid interfering with Abbot and Costello.
Thats really hard to read.
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Dr Frag
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by Dr Frag » Sat Mar 31, 2007 8:30 pm
dwax wrote:snoopy55 wrote:We're trying to avoid interfering with Abbot and Costello.
Thats really hard to read.
Ow, my eyes!
LoL
That's even harder.
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Warll
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by Warll » Sat Mar 31, 2007 8:52 pm
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dwax
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by dwax » Sat Mar 31, 2007 8:59 pm
Thanks......Warll...... Now i'm really confused.