Search found 109 matches
- Sun May 30, 2010 9:57 am
- Forum: Trains and Rolling Stock
- Topic: 4-8-4 Golden State Revision 2
- Replies: 32
- Views: 28602
4-8-4 Golden State GS-4 Revision 2
New Revision 2 Second Version: Golden State GS-4 (SP #4449) Revision 2: <UPDATE> Complete Engine Model Overhaul: - new Boiler - new Details (2nd Headlight, a Bell, Firebox, Handrails and more) - added Engineer - adjusted over 50% parts and details (e.g. overall length, wheel base, wheel diameter) -...
- Sun May 23, 2010 1:38 pm
- Forum: Trains and Rolling Stock
- Topic: 4-8-4 Golden State Revision 2
- Replies: 32
- Views: 28602
4-8-4 Golden State Revision 2
Here is my first modded Train, i want to share. I thought to start with the GoldenState , because it was already very nice modelled. 8) The first version is the GS-2 #4412 : New Revision 2 Revision 2: <Update> - Based on GS-4 Rev2 model - Changed smokebox door, headlights and cab to match GS-2 - res...
- Fri May 14, 2010 10:37 am
- Forum: Trains and Rolling Stock
- Topic: How can I make animations work?
- Replies: 5
- Views: 6664
Re: How can I make animations work?
Ok that works great, thanks Rodea
..but, how did u do that? What has to be done from adding the skin instance to a working animation?
still some questions
p.s. I use 3ds Max 2009 with niftools-max-plugins-3.4.2.4632 if that matters
..but, how did u do that? What has to be done from adding the skin instance to a working animation?
still some questions
p.s. I use 3ds Max 2009 with niftools-max-plugins-3.4.2.4632 if that matters
- Thu May 13, 2010 7:49 pm
- Forum: Trains and Rolling Stock
- Topic: How can I make animations work?
- Replies: 5
- Views: 6664
How can I make animations work?
Hi there, I did a lot of train skinning over the last 18 months, but that wasnt satisfiying anymore. So I decided to remodel some existing trains and traincars, or even create new one. I first started with the "Pacific Tendercar" and it worked pretty well with 3ds Max, but i cant get the animations ...