Search found 137 matches

by CalmDragon
Mon Jun 09, 2008 3:26 am
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 24408

Re: San Francisco Bay Area

If you would like to add a port or the new cargo port, let me know I'll wrap the stuff up and send you all the parts you need. I can also walk you through adding that and it's annex if you like, or I can take your map and do it for you then send you the files for you to change/approve etc. That bei...
by CalmDragon
Thu Jun 05, 2008 3:36 am
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 24408

Re: San Francisco Bay Area

i could not get the sceninaro editor to see this map,heres the edited one with typos fixed,i would like to add the m1 tank to vallejo and change autos to be made in fremont as they are today,re-rote the bart blue line to go to concord instead of livermore,and would love to move oakland a little clo...
by CalmDragon
Wed Jun 04, 2008 6:56 am
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 24408

Re: San Francisco Bay Area

The first era's mail challenge is the hardest one to complete on this map. If the game starts you in Oakland it is easy enough, San Rafael, Redwood City, or Fremont, near impossible. Also, if you want to upload your copy of the map with the spelling corrections as version 1.1, please do. And take cr...
by CalmDragon
Mon Jun 02, 2008 7:32 pm
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 24408

Re: San Francisco Bay Area

Sorry about the typos, glad you enjoyed the map. No, it really doesn't go to livermore, but I didn't have dublin on my map and fudged the location of the end of that line. At one time I had all the bart lines as goals, but that was too labor intensive, so I chose the one that went east to west the m...
by CalmDragon
Fri May 30, 2008 7:44 pm
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 24408

Re: San Francisco Bay Area

Sorry for the confusion dwax, glad you got them working. Thanks for the info Snoopy. I won't refer to tenders in my next RRT_traincars xml file to avoid this issue in my next map. Next map? Did I type that? I have no idea what to do for a next map... ...having too much fun playing with what we have ...
by CalmDragon
Thu May 29, 2008 4:19 pm
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 24408

Re: San Francisco Bay Area

vzbob wrote:Ok fixed the problem was picking up info from an old folder i had renamed once deleted it worked fine.
Whew! :wink:
by CalmDragon
Thu May 29, 2008 7:54 am
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 24408

Re: San Francisco Bay Area

Not sure why you are getting CTDs after a fresh install. I re-installed and patched and they look okay to me. My customassets folder only has a few logos and the train livery pack in it. There are standard industries that I put in each village/town. Anything else with a red blob as you scroll around...
by CalmDragon
Wed May 28, 2008 4:46 am
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 24408

Re: San Francisco Bay Area

San Francisco Scenario Map:
by CalmDragon
Wed May 28, 2008 4:44 am
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 24408

Re: San Francisco Bay Area

Struggling up to Freemont from Sunnyvale:
by CalmDragon
Wed May 28, 2008 4:30 am
Forum: Maps in Development
Topic: San Francisco Bay Area
Replies: 36
Views: 24408

San Francisco Bay Area

Make the rails sing around the Bay Area. Simple economy starting with mail from villages. Twelve industries available to cities. Seventeen products to move between cities. There are several starting towns and several other villages all with one industry each. No custom content. Original 15x15 stand ...
by CalmDragon
Thu May 22, 2008 3:41 pm
Forum: Construction Set
Topic: Depot Building Has not complete yet
Replies: 9
Views: 8954

Re: Depot Building Has not complete yet

Looking Good!
by CalmDragon
Wed May 21, 2008 8:53 pm
Forum: Construction Set
Topic: Depot Building Has not complete yet
Replies: 9
Views: 8954

Re: Depot Building Has not complete yet

Both the inward wall and the space where the stairs use to be before the four track patch.
by CalmDragon
Wed May 21, 2008 3:53 pm
Forum: Construction Set
Topic: Depot Building Has not complete yet
Replies: 9
Views: 8954

Re: Depot Building Has not complete yet

Does a fourth station track run right through it :?:
by CalmDragon
Tue May 20, 2008 9:09 pm
Forum: Trains and Rolling Stock
Topic: Repainting
Replies: 257
Views: 204961

Re: Repainting

snoopy55 wrote:Checking out some tracks near me and found this 'little' baby.

Ran home and got my camera to get some shots for you.
Nice shots.
by CalmDragon
Sat May 17, 2008 1:04 am
Forum: Maps in Development
Topic: New Sosaria - a fantasy realm
Replies: 13
Views: 12432

Re: New Sosaria - a fantasy realm

I must say, fun map, very stable and I can't get that Britan to grow. This is a good time!!! Great Job!! Thx, and Britan is a tough cookie. It has a hospital, so the easiest way to make it grow up from a village is to send it chemicals and mail. Once it becomes a town, feed it passengers, manufactu...