Search found 139 matches

by RedKnight
Sat May 05, 2007 5:53 am
Forum: Strategy
Topic: Maintenance Costs In Depth
Replies: 34
Views: 57263

hey gforce, I'm back a short while. Here let me upload all my spreadsheet. Most of it will make no sense but the place the numbers came from are called Maint, M2E, and M2E2. What are you questions? BTW that was some hella crafty Excel to get those 200 permutations in my pretty spreadsheet output on ...
by RedKnight
Sat May 05, 2007 5:48 am
Forum: Strategy
Topic: Goods prices over time?
Replies: 9
Views: 11843

Hey it's me, back for just a little while. Right Vancouver - I never saw any justification for doing anything besides keeping the levels of oversupply being kept low. In other words, the price will rise as you pick up every available unit of whatever. If your aim is to get max money for a resource, ...
by RedKnight
Sat Mar 10, 2007 5:00 am
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

Thank you very much for for posting your good bye letter. To many times I'v seen a main player in a forum just op and leave without telling any one. Its nice to be able to say good bye. Thanks Atani and WarII, and all the other good folks here. It's nothing personal and it's nothing bad going on wi...
by RedKnight
Sat Mar 10, 2007 3:38 am
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

Hi guys - I've got a lot going on in my life. Not bad things - other games, and social things. I don't think I'll make it back to Railroads! I loved the game - loved all the RRT games - but. C'est la vie. If I get a chance to take out all the statements about RK spearheading the wiki, I will - it lo...
by RedKnight
Thu Mar 01, 2007 11:48 pm
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

gforce, I'm not sure I follow what you want to do with your map, but I'll take a look when done - that should make it clear. You say industries can't have two outputs, but the Sheep Farm does. Do you mean in-city industries can't? I never tested that. Cool deal on figuring out the way to position in...
by RedKnight
Thu Mar 01, 2007 12:56 am
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

Dr Frag, that's really cool of you, thanks! But do take a go at post tutorials directly into the wiki in the future, gforce... If you don't find it easy, I promise to copy it to the forum, laugh. And otherwise it saves it from being copied from the forum to the wiki. :P That's an odd finding re: the...
by RedKnight
Wed Feb 28, 2007 8:10 am
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

gforce , I've collected some data on how fast Ore is output... it's the only resource that doesn't have 1 (or 0) output. I wanted to verify that it's twice the output of other resources (2.1 cars/year at Small, 3.4 at Medium, 4.4 at Large). But I haven't tabulated the data yet... will do so soon. I...
by RedKnight
Wed Feb 28, 2007 5:02 am
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

Snoopy made the Hill Valley Mess map for me so I could do some testing. It "has" every single good except fish in its Goods.XML. However, while Ore, Swine, and Cornmeal are in Goods.xml and show up on F5, they do not appear on the map. I've run it out to 130 years IIRC with no CTD. But Hill Valley M...
by RedKnight
Mon Feb 26, 2007 4:30 pm
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

Snoopy , good thinking! Sounds like that will take care of it. gforce , what does your Log say when testing Patents and it crashes? I can't think of a direct way to have more events - not one that I'm certain of. There is a Probability field. But I don't know if this makes Events more likely to hap...
by RedKnight
Sun Feb 25, 2007 2:43 pm
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

Right Kars, I figure those names are only who are the allowable AI opponents. IOW, Americans in US and Europeans in EU.

That makes sense - 4 start positions. Because there can be 4 players in total. Something to try.
by RedKnight
Sun Feb 25, 2007 3:00 am
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

woz, I don't see anything that might affect # of AIs in the XMLs. Don't see any XML with a name like that, and it doesn't seem to be in Difficulty or Scenario, which might have held such a thing. gf, I never tried making another building. It seems like it should work. Oh well. Are the names of indus...
by RedKnight
Sat Feb 24, 2007 9:22 pm
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

Ah, cool... that will help tons, Karsten. In fact I gave up playing yesterday due to all the crashes (with long bits of play, waiting to see if it would work or crash)
by RedKnight
Sat Feb 24, 2007 7:01 pm
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

Very interesting thread... karsten, I fooled around with Events yesterday, trying to make a scenario WITHOUT any events. This was in order to have a "financial challenge" savegame to see who could make the most money, and I didn't want Events making somebody lucky. I was playing with the US_Southwes...
by RedKnight
Sat Feb 24, 2007 3:12 pm
Forum: Mods - Talk
Topic: A pile of requests and questions!
Replies: 91
Views: 73360

Thanks for the info, it looks like you've really pinned it down. I've revised the wiki entry for it. If you want to add anything to the wiki, go for it!
by RedKnight
Fri Feb 23, 2007 12:38 am
Forum: Strategy
Topic: Coal plant and steel factory in the same city
Replies: 14
Views: 16583

Kro, I know that you can double your passenger revenue, with a GP-S over a long distance. This is versus a GP-S over a short distance; all towns were metros, and I let the game run for X years. Note that it actually takes a train a while to build up speed; the speed bonus is the average speed over t...