Search found 171 matches

by d53642
Sat Apr 28, 2007 12:14 pm
Forum: Maps in Development
Topic: New England
Replies: 55
Views: 43255

No, Kenster edited it himself when it was made noted to him that the fisheries wouldn't show. I just spent 1 1/2 Hrs trying to figure out why and I lost to the map. I deepend the water, ran water all around the edge of the map, checked all the XMLs (found errors, see below) but them Fish just won't...
by d53642
Tue Apr 17, 2007 8:07 am
Forum: Maps in Development
Topic: Middle East Final Beta Released
Replies: 115
Views: 72942

For the gold to ore Snoop, I changed it in the industry skin. Anywhere I seen stuff that looked like coal I altered it a red brown and it changed the coal piles to a red-brown color in game. The only thing I couldn't find was where the coal in the annex hopper was so I could never change that or whe...
by d53642
Mon Apr 16, 2007 9:26 pm
Forum: Maps in Development
Topic: Middle East Final Beta Released
Replies: 115
Views: 72942

Hey Snoop, No offence taken, when I was force to stop working on my maps cause the game and vista 64 is not working together for me. The iron works building did work, everything actually worked for me in the line of buildings, what didn't work for me on this map is it had too many memory leaks and c...
by d53642
Sun Apr 15, 2007 2:27 am
Forum: Maps in Development
Topic: Alaska
Replies: 50
Views: 40651

If anyone can debug a map it would be Snoop or Ceebee. I am happy you took over fixing my maps Snoop. Don't think there is really a more qualified person in the RR scene for it. I prob won't return to RR due the CTDs I still get so your more than welcome to change the maps and do what you want with ...
by d53642
Sun Apr 15, 2007 2:25 am
Forum: Maps in Development
Topic: Middle East Final Beta Released
Replies: 115
Views: 72942

Assets/Interface/Goods/icon_grain_32.tga those shhould exist inside an FPK file, there are alot of train cars and graphics that you can't see unless you open the default fpk files. I know it exists because I am the creator of this map :) I finally got my RR working somewhat on vista but not well eno...
by d53642
Sat Apr 14, 2007 10:28 am
Forum: News
Topic: Dan The Man Moves On
Replies: 0
Views: 4429

Dan The Man Moves On

Hey folks, Just wanted to let those of you who still come by every so often know that I've moved on from Firaxis. I'll be starting at NCSoft in Austin, TX in just about a week from now after nearly 8 years at Firaxis. It was a pleasure working with you all. Best of luck to you all! Dan For some of ...
by d53642
Sat Apr 14, 2007 10:24 am
Forum: Chat
Topic: Done !
Replies: 47
Views: 32218

If the company doesn't feel it could make any more money on this game, they probably won't spend the resources to fix or enhance it. They have probably moved onto other projects many months ago (before the game was even released) and left Railroads as it stands today. How many copies have they sold...
by d53642
Thu Apr 12, 2007 10:58 pm
Forum: Chat
Topic: Done !
Replies: 47
Views: 32218

You have to remember one thing with Sid and Firaxis, they are owned by TakeTwo and if they decide a project is dead there is nothing really that can be done about it from the guys that devolped the game. From past experience once a company moves onto new pro you will rarely see a new patch for a gam...
by d53642
Sun Jan 21, 2007 3:30 am
Forum: Maps in Development
Topic: Mexico
Replies: 52
Views: 42410

ooops sorry about that. I'll fix that. The map was still early in Beta when other projects took this ones spot.
by d53642
Fri Jan 19, 2007 1:42 am
Forum: Maps in Development
Topic: Mexico
Replies: 52
Views: 42410

Updated
by d53642
Fri Jan 19, 2007 1:05 am
Forum: Maps in Development
Topic: Mexico
Replies: 52
Views: 42410

I'll have to check the files and stuff, and mine. I know it works on my end.

Daryl
by d53642
Fri Jan 19, 2007 1:03 am
Forum: Maps in Development
Topic: Maritimes Canada
Replies: 38
Views: 32477

Mine comes out blue.
by d53642
Tue Jan 16, 2007 1:04 pm
Forum: Maps in Development
Topic: New England
Replies: 55
Views: 43255

I have never gotten Fisheries to work without manually placing them. I looked over you map and xmls and everything looks fine, but as for getting them to go its almost impossible. I even tried to get the game to place them on a fishery only goods map to see if it just wasn't putting them cause I had...
by d53642
Tue Jan 16, 2007 12:31 pm
Forum: Maps in Development
Topic: Southern Ontario
Replies: 38
Views: 34225

d53642 love the map. I'm playing the game on investor level. How in the world can you manage to complete the goals in such short time. I had to change the scenario file to complete the first part (30 passenger & 10 mail) but in the second part I can not get my net to 35 mil. selled all of my stock ...
by d53642
Fri Jan 12, 2007 10:34 pm
Forum: Mods - Talk
Topic: Maps and Errors
Replies: 19
Views: 11414

It really has nothing to do with if the xmls are game made or modified and cleaned up by a user. XML code is read by opening and closing commands weather its all on one line and cleaned to look pretty on multiple lines. Your case has no bias by saying non-edited Terrain Maker xmls work better than t...