Search found 171 matches
- Fri Oct 27, 2006 12:29 am
- Forum: Maps in Development
- Topic: 4 Rivers Conversion
- Replies: 18
- Views: 21760
- Thu Oct 26, 2006 10:29 pm
- Forum: Maps in Development
- Topic: 4 Rivers Conversion
- Replies: 18
- Views: 21760
- Thu Oct 26, 2006 10:00 pm
- Forum: Maps in Development
- Topic: 4 Rivers Conversion
- Replies: 18
- Views: 21760
After doing some more editing, the biggest I can make the map by resizing without have the map flood is 604, 605 makes it flood. I haven't tried. Also under my test scrolling method it takes 6 seconds to move from one side of the screen to the other under normal size, with resizing it takes about 10...
- Thu Oct 26, 2006 9:25 pm
- Forum: Maps in Development
- Topic: 4 Rivers Conversion
- Replies: 18
- Views: 21760
Heres my first edited map image. I have to relocate the cities to new x y locations and its a bit small but I was just testing it out. This was testing out the black color for ditch depth and map editing. http://www.cdnguild.net/photos/smr001.jpg This picture was testing out the white color for moun...
- Thu Oct 26, 2006 8:06 pm
- Forum: Maps in Development
- Topic: 4 Rivers Conversion
- Replies: 18
- Views: 21760
- Thu Oct 26, 2006 7:43 pm
- Forum: Maps in Development
- Topic: 4 Rivers Conversion
- Replies: 18
- Views: 21760
If you set your new maps up as I did in my test to Multiplayer_09, what I did was copy the 08 folder and renamed the copy of it to 09. Next you must go into the RRT_Scenario_MP09.xml and change any ref in there that tells it to use the 08 scenario to 09. Then goto the cities file RRT_Cities_MP09.xml...