Search found 645 matches

by karsten
Sat Feb 03, 2007 11:38 pm
Forum: Mods - Talk
Topic: Files in Map Folders.....
Replies: 5
Views: 3500

Excellent advice, which I am following closely. :!:
by karsten
Fri Feb 02, 2007 10:12 pm
Forum: Mods - Talk
Topic: Roundtrip in the mountains: Test Case (mountains, no bridges
Replies: 12
Views: 9261

I hack the XML ... :twisted:
by karsten
Fri Feb 02, 2007 6:53 pm
Forum: Mods - Talk
Topic: Roundtrip in the mountains: Test Case (mountains, no bridges
Replies: 12
Views: 9261

gforce,
great idea! I am testing a 10x-20x cost increase in my next scenario (Liverpool to Manchester) to reward more prototypical track building. Am looking forward to further test results from you. :D
by karsten
Thu Feb 01, 2007 10:43 pm
Forum: Maps in Development
Topic: Scrooge V1.4: Making Toys Pay in Shady Valley
Replies: 48
Views: 40048

:D Hi everybody. Universum, thanks for your super and insightful comments, that´s what gives us mapmakers the motivation to go on! edbangor and kenster: Thanks for trying the scenario, too bad you had a CTD while loading. It WILL do that if the Santa scenario has not been installed using the Firaxi...
by karsten
Mon Jan 29, 2007 8:29 pm
Forum: Mods - Talk
Topic: Modding Guide?
Replies: 18
Views: 10190

Very useful research. Wish I could produce some rivers without digging deep fjords in Middle England, though... :roll:
by karsten
Sat Jan 27, 2007 1:51 pm
Forum: Maps in Development
Topic: Scrooge V1.4: Making Toys Pay in Shady Valley
Replies: 48
Views: 40048

Version 1.2 of Scrooge is out

Hi everyone! I have updated the files in the Scrooge topic with version 1.2. Thanks to the posters in Wiki and Forum, there are the following improvements: * Real toys are now enabled! (See screenshot). * Three good starting positions, no savegame needed. * Third era rewritten to introduce new scene...
by karsten
Fri Jan 26, 2007 8:57 pm
Forum: Mods - Talk
Topic: britain
Replies: 13
Views: 7175

At the moment, I am going in the opposite direction, since Liverpool Manchester is such a short distance, I thought I would zoom in totally. But lets see how it works out, I have the DEM file for the area and a scenario sketched out. I would be happy to collaborate on a Scotland map later, currently...
by karsten
Thu Jan 25, 2007 1:11 pm
Forum: Strategy
Topic: Speed vs. Quality
Replies: 9
Views: 9261

Re: Speed vs. Quality

Has anyone has success with a more intelligently managed, planned and deliberate approach? I assume the most effective approach is somewhere inbetween complete chaos and perfectly planned. Hi Keking, I think it depends on the scenario. Why dont you have a look at the Scrooge scenario and tell me wh...
by karsten
Mon Jan 22, 2007 7:52 pm
Forum: Mods - Talk
Topic: britain
Replies: 13
Views: 7175

Great, I was thinking exactly of that connection. Does anyone know how to get the DEM files these days? :?
by karsten
Sun Jan 21, 2007 8:03 pm
Forum: Mods - Talk
Topic: britain
Replies: 13
Views: 7175

hi Baron_Trevor
Do you have some ideas on which the scenario could be based? :idea:
by karsten
Tue Jan 16, 2007 6:37 am
Forum: Maps in Development
Topic: Scrooge V1.4: Making Toys Pay in Shady Valley
Replies: 48
Views: 40048

Way to go! Your "private equity" approach seems to be the optimum solution. :idea: Congratulations!
by karsten
Tue Jan 16, 2007 12:10 am
Forum: Maps in Development
Topic: BC Interior BETA
Replies: 73
Views: 53159

I enjoyed playing BC Gold to the end twice, no problems except the occasional CTD when the game engine trips over its shoelaces. Save early, save often, is my motto for SMR. I managed to achieve all goals except net worth, where I only got to 20 mln, both times. The financial goal may be a bit ambit...
by karsten
Mon Jan 15, 2007 7:02 pm
Forum: Maps in Development
Topic: Scrooge V1.4: Making Toys Pay in Shady Valley
Replies: 48
Views: 40048

Thanks, dwax and atani! I am relieved that the savegame seems to provide a viable workaround :P I will see if I can figure out how to solve the Newspaper issue.
by karsten
Sun Jan 14, 2007 6:26 pm
Forum: Maps in Development
Topic: Germany (some fixes) and "Orient Express"
Replies: 24
Views: 20985

I liked “Orient Expressâ€
by karsten
Sun Jan 14, 2007 5:57 pm
Forum: Maps in Development
Topic: Scrooge V1.4: Making Toys Pay in Shady Valley
Replies: 48
Views: 40048

Scrooge V1.4: Making Toys Pay in Shady Valley

V1.4 (2011) Tweaked to allow potential win by Robber Baron. Download new file from maps database. V1.3 (2007) * Added a few XMLs to improve resistance to nonstandard XMLs elsewhere. V1.2 * Real toys (from Firaxis Holiday Scenario) are now enabled! * Three starting positions (the fourth, Grimey, is ...