Search found 9 matches

by McBarnacle
Sun Feb 26, 2012 1:37 pm
Forum: Maps in Development
Topic: Australia
Replies: 42
Views: 35328

Re: Australia

Hi all, OK, thanks to the advice karsten gave me I have now done the following further improvements:- 1 ) Unpacked the .fpk file and added all the assets contained into a folder within the main map folder. 2 ) Added a basic events folder to stop the random CTDs when news headlines are generated. 3 )...
by McBarnacle
Sun Feb 26, 2012 8:26 am
Forum: Maps in Development
Topic: Australia
Replies: 42
Views: 35328

Re: Australia

Hi karsten, Yeah, I see your point but I am still learning how to mod these scenarios. ;) For example, yesterday I fixed the graphics issue with the fishery to the north of the map - just above where the new village Carpentaria is - as, in the height elevation map, if you move this fishery a mountai...
by McBarnacle
Wed Feb 22, 2012 7:56 pm
Forum: Maps in Development
Topic: Australia
Replies: 42
Views: 35328

Re: Australia

Hi all, New version here, the last one was bugged. :oops: Didn't realise that cask cars were for both beer *and* wine and deleted it, not realising what I had done until I made my first wine train and the map promptly did a CTD. I have also made some more changes as I didn't think the map was balanc...
by McBarnacle
Tue Feb 21, 2012 5:58 pm
Forum: Maps in Development
Topic: Australia
Replies: 42
Views: 35328

Re: Australia

Hiya all again, OK, here's a new version - already lol. :lol: I have checked all city names and could only see that Nhulunbuy was spelt incorrectly after my last edit. I also had a CTD after the game ended when I played it so when back through the XML files and found references to industries, goods ...
by McBarnacle
Tue Feb 21, 2012 4:39 pm
Forum: Maps in Development
Topic: Australia
Replies: 42
Views: 35328

Re: Australia

Hi all, OK, there seems to be some issues with this map so I had a go at fixing some of them. This is what I have done so far:- 1) Added a demand for arms to metropolises seeing as you can make arms but nowhere accepted them. 2) Corrected the city names for Adelaide and Sydney 3) Removed Dairy Farms...
by McBarnacle
Mon Feb 20, 2012 2:06 pm
Forum: Mods - Talk
Topic: Adding Industries To My Map
Replies: 1
Views: 5887

Re: Adding Industries To My Map

Managed to work it out for myself.

I forgot to add the necessary addition to the RRT_TrainCars xml file. Doh. :oops:

McB
by McBarnacle
Mon Feb 20, 2012 1:54 pm
Forum: Mods - Talk
Topic: Adding Industries To My Map
Replies: 1
Views: 5887

Adding Industries To My Map

Hi all, OK, I have a map I am working on based on the UK but I wanted to add an industry normally seen in the German and French built-in scenarios. But when I try and add the industry I get a CTD when loading my map, whereas it worked before I added it. I have added entries to both the RRT_Industrie...
by McBarnacle
Sat Feb 18, 2012 8:05 am
Forum: Technical Issues
Topic: Adding Any Custom Stuff Crashes SMR
Replies: 1
Views: 2596

Adding Any Custom Stuff Crashes SMR

Hi all, OK, I am having an issue where adding anything to my custom assets folder results in SMR CTDing but only in certain situations. It doesn't matter what I add, be it maps, locos, logos, etc, it will result in a CTD. But only if I play one of the pre-included scenarios. The game won't CTD if I ...
by McBarnacle
Fri Feb 17, 2012 8:00 am
Forum: News
Topic: SMRI v1.0 Released!
Replies: 22
Views: 30100

Re: SMRI v1.0 Released!

Hiya,

I am having an issue installing this program. It keeps telling me that I need to play SMR at least once before installing even though I have played SMR quite a few times by now ( :wink: ).

Does anyone have any ideas why this might be happening and what I could do to solve it?

Thanks,

McB