Search found 28 matches

by Recoup
Tue Nov 29, 2011 6:02 am
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

You are too kind, Warll. Also, I made some changes to the description text about the map. The map runs 20% slower rather than twice as slow. Could you change that for me?
by Recoup
Sat Nov 26, 2011 6:55 am
Forum: Technical Issues
Topic: Terrain Editor Crash on Start Location Selection
Replies: 0
Views: 4273

Terrain Editor Crash on Start Location Selection

Hey guys, I am making a new map for myself and the lady to play on, but for some reason when I select a city and checkmark "Start Location" to confirm it as a starting point, the track appears with a red circle over it and then the editor freezes. I have to Ctrl-Alt-Delete to get out of it but I am ...
by Recoup
Tue Nov 22, 2011 11:36 pm
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

Haha you aren't the only one. It definitely puts things in perspective when you have to actually put it to paper. Perhaps I shall make two versions - one hard and one moderate, as it is now. EDIT: Version 2.4 is up. I fixed the date inconsistency, added an objective to connect Tula during the 5-Year...
by Recoup
Mon Nov 21, 2011 8:25 pm
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

You are too kind Karsten. :)

I will fix the inconsistency and maybe add an objective where all cities must be connected by the end of the game so poor Tula and Pskov don't get overlooked.

Do you still feel the game is too sluggish? Should I maybe decrease the speed from 24 to 20 turns / month?
by Recoup
Sat Nov 19, 2011 10:40 pm
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

Thanks for the update, my good sir. I shall work out changes right away. EDIT: Changes made. I made sure all the Eras had the proper 1 / 12 month start and end (I thought I did before, but maybe it changed them for some reason...?). The typo now says 25 carloads instead of 20, and the turns per year...
by Recoup
Sat Nov 12, 2011 7:00 pm
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

Western Russia v2.2 has been released! The changes are largely cosmetic, making the boundaries look more realistic and not just flat grass. However, I slowed the speed of time by about half thanks to the advice of Lama. I think it really makes the scenario more enjoyable when you aren't "Russian" a...
by Recoup
Sun Nov 06, 2011 7:08 am
Forum: Maps in Development
Topic: Northern Germany
Replies: 8
Views: 14505

Re: Northern Germany

I've been meaning to ask how you slow down time in the game, especially to three times longer. What's the trick?
by Recoup
Sun Oct 30, 2011 6:57 am
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

You are too kind good sir. :P I guess I should flesh out the map edges a bit since that picture shows the distant landscape as empty and bleak.

I hope its not too bad for a first map. I spent a bucketload of time on this baby. ;)
by Recoup
Fri Oct 28, 2011 6:56 am
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

Western Russia 2.1 has been released, with the addition of Izhevsk, Kharkov, and Voronezh. Some industries have been moved around, objectives have been radically changed. This scenario is hard, I will admit. I played it on Tycoon and it took me at least two tries to nail the objectives. It is doable...
by Recoup
Thu Oct 27, 2011 11:53 pm
Forum: Chat
Topic: Railroads! Wiki - Add your knowledge!
Replies: 90
Views: 135954

Re: Railroads! Wiki - Add your knowledge!

Most of the topics on the Wiki come up as blank now. I wish to access things like how to make custom goods, custom industries, etc, but am unable to do so. Are there other links to these topics on the board or is there a way to fix the Wiki so the articles link? EDIT: I also find many stickied topic...
by Recoup
Thu Oct 27, 2011 11:38 pm
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

It seems impossible to grow Volgograd quickly enough to accept arms in time. Or am I missing something? :? It is, but it is very difficult. You have to route a lot of supplies from Kazan, Samara, and soon you will have access to the great city of Voronezh. If it seems too difficult I will try and s...
by Recoup
Thu Oct 27, 2011 4:40 am
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

What I noticed is that not all eras connect smoothly to each other, see below. I changed all the start months to "1", all the end months to "12" (see above). That way, the end automatically became 1985 - I also fixed the one missing newspaper text. :D Ah, fixed it. Still, weird how it ended up like...
by Recoup
Wed Oct 26, 2011 9:35 pm
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

I can play all the Eras. I had to set the "End Date" to 1985 since it defaulted to the end of the second Era. Does that work for you or are they still missing?
by Recoup
Tue Oct 25, 2011 8:07 pm
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

We are probably stuck with the 4th level being hard-coded into the game :( Well done, Rodea! And the TGV Reseau 4524 (with the long waggons!!) will be great. 8) Well shucks, I guess I'll just have to write new objectives then... Anyway, I wanted to eventually take it upon myself to create trains un...
by Recoup
Tue Oct 25, 2011 4:33 pm
Forum: Maps in Development
Topic: Western Russia
Replies: 47
Views: 60524

Re: Western Russia

I agree with Lowell, lots of potential. I wonder whether some of the tasks (food to Moscow etc.) could be linked to some historical background, to make it more interesting. I ran Version 2.0 of the Western Russian map to the end, smooth operation, no problems. Took out the single AI just before the...