Search found 19 matches

by sjekazoo
Sun Apr 08, 2012 3:44 pm
Forum: Maps in Development
Topic: Hawaii Map SAM
Replies: 9
Views: 9391

Re: Hawaii Map SAM

Hey guess what, I solved the problem. I know, I can hardly believe it myself. I reran everything and rezipped it and found the total file size was like 44MB, so clearly the original zip was corrupt, but the new one still didn't work after using Map Shifter to move it into a reset file structure. The...
by sjekazoo
Sun Apr 08, 2012 2:48 pm
Forum: Maps in Development
Topic: Hawaii Map SAM
Replies: 9
Views: 9391

Re: Hawaii Map SAM

By the way, please and thank you. I tend to be a very down to business kind of guy. Sometimes I forget to slow down for the pleasantries and polity of life, but that is my ongoing mod project. :oops:
by sjekazoo
Sun Apr 08, 2012 2:42 pm
Forum: Maps in Development
Topic: Hawaii Map SAM
Replies: 9
Views: 9391

Re: Hawaii Map SAM

Turns out it is .99GB, the SDSTrainCars0.fpk alone is 10MB and the SDSTrains0.fpk is 23MB. So that 7MB limit is the uploading problem. Something isn't right here. The original zipped installed files for the 3 parts total about 28MB. My zipped custom maps after install comes out to .99GB. The origina...
by sjekazoo
Sun Apr 08, 2012 2:06 pm
Forum: Maps in Development
Topic: Hawaii Map SAM
Replies: 9
Views: 9391

Re: Hawaii Map SAM

I'll try but whereas the Hawaii install is less than 1MB, the total in the SAM wannabe folder is like over 40MB apparently the B&R set of files is huge. I waited an hour last time I tried it and it still wouldn't upload. Any ideas on how to reduce the size beyond standard compressed folders, or to g...
by sjekazoo
Sun Apr 08, 2012 1:09 am
Forum: Maps in Development
Topic: Hawaii Map SAM
Replies: 9
Views: 9391

Re: Hawaii Map SAM

So, I'm trying to attach the file but it won't go. Internet is really slow down here in South America where I'm at. Can I assume you already have, or can access the Basin and Range install, and the GP7, from the database here and just send the Hawaii install file? For now I'll assume the answer is y...
by sjekazoo
Fri Apr 06, 2012 3:03 pm
Forum: Mods - Talk
Topic: Intercontinental Download Link?
Replies: 3
Views: 14678

Re: Intercontinental Download Link?

& the Map Shifter will still work with SMRI? Or is it like Railroad Tycoon 3's Trainmaster Version, where you can still run either the original RT3 or the TM version.

Thanks ,
Skeeter
by sjekazoo
Fri Apr 06, 2012 2:54 pm
Forum: Mods - Talk
Topic: Intercontinental Download Link?
Replies: 3
Views: 14678

Re: Intercontinental Download Link?

I've got the Railroads w/ 1.10 patch and 3G enabled and regularly use your map shifter. Any problems running intercontinental with this? If I need to uninstall it, does it take all of Railroads with it, or just revert to the original install. Thanks
Skeeter
by sjekazoo
Fri Apr 06, 2012 2:22 pm
Forum: Maps in Development
Topic: Hawaii Map SAM
Replies: 9
Views: 9391

Hawaii Map SAM

Hello, There used to be a Hawaii map I liked to play. Since you went to the SAM maps I cannot find it anywhere. I think it was under maps in development. I have it downloaded and I've tried to make a SAM version of it but it just doesn't work. It required a certain train to be installed, so I added ...
by sjekazoo
Wed Nov 17, 2010 1:39 am
Forum: Mods - Talk
Topic: Enormous thanks and some questions
Replies: 2
Views: 10527

Re: Enormous thanks and some questions

And
3) many maps used to say that they needed basin and range to run correctly, when converted to SAM maps was this need eliminated?
by sjekazoo
Wed Nov 17, 2010 1:37 am
Forum: Mods - Talk
Topic: Enormous thanks and some questions
Replies: 2
Views: 10527

Enormous thanks and some questions

I was last into SMR heavily a couple years ago. Things changed and I'm back at it and what changes while I was away: 3G enabled, Map Shifter are the 2 biggies. The original game purchase was disappointing, then discovering this site made it enjoyable, and now it is totally awesome thanks to a lot of...
by sjekazoo
Tue Nov 16, 2010 12:16 am
Forum: Trains and Rolling Stock
Topic: request - GL class Garratt
Replies: 5
Views: 10974

Re: request - GL class Garratt

FYI One of the first links that were posted originally had a link for a (side-view) drawing of the Garrat http://www.beyerpeacock.co.uk/Drawings/CLASSGMA.JPG Not only does this give a good side view as requested, it also has lots of train data including many dimensions. I'd imagine that is more info...
by sjekazoo
Mon Jan 28, 2008 3:48 pm
Forum: Mods - Talk
Topic: Tried this?
Replies: 2
Views: 3384

Tried this?

Hey, This was kind of cool. I wanted a map to showcase all the trains, tried to do it with a stock map, but did not work out quite like I wanted. I created a map with ten metropolis cities lined up on the left and ten lined up on the right. In my first iteration somehow the second city on the left g...
by sjekazoo
Sat Jan 26, 2008 8:19 pm
Forum: Strategy
Topic: cant lay track
Replies: 10
Views: 9505

alt enter

Hey, Just found out the short cut for switching modes is {alt enter}. It apparently is a problem only encountered by a few users, so there is likely some incompatibility on our systems that causes it. Most lock-ups, crashes and glitches (likely mini-crashes) are caused by errors reading memory, whic...
by sjekazoo
Fri Jan 25, 2008 11:16 pm
Forum: Strategy
Topic: Train Delays At Depot
Replies: 13
Views: 14026

Stuck trains topic again?

Hey, I keep seeing and responding to that stuck train issue as I had figured out how to fix it, your answer simplifies it. I think on some systems the track checking gets stuck in a loop and bumping the graphics seems to break it out of the loop. I have been telling people how to manually unstick th...
by sjekazoo
Fri Jan 25, 2008 11:00 pm
Forum: Strategy
Topic: cant lay track
Replies: 10
Views: 9505

Hey, I have posted this same thing on a couple of other related threads, but I´ll repeat it briefly here. I had the same problem and found I could fix it by switching the game to windowed mode and then back to full screen (without closing the options window). If you prefer windowed mode, just toggl...