Search found 14 matches

by histy
Tue Apr 10, 2012 6:12 am
Forum: Trains and Rolling Stock
Topic: New Train: ALCO RS11 + MT4 Slug
Replies: 1
Views: 14508

New Train: ALCO RS11 + MT4 Slug

Instructions: Place the file "ALCO RS11 - MT4.FPK" in the root of folder "Sid Meier's Railroads!\CustomAssets", add the lines of the file "XML.TXT" in xml files indicated, enjoy. http://i1127.photobucket.com/albums/l624/histy_olfhas/Untitled-2.jpg Manufacturer: ALCO Model: RS11 Build date: 1956 to 1...
by histy
Thu Oct 28, 2010 6:11 pm
Forum: Trains and Rolling Stock
Topic: new train: EMD F40PH
Replies: 1
Views: 5475

new train: EMD F40PH

Sorry for not having a screenshot but I'm having some problems with my machine and several programs are not working right.
I'll update the post as soon as possible.

reference image:
Image
by histy
Sun Oct 24, 2010 10:32 pm
Forum: Trains and Rolling Stock
Topic: New Train: GE Genesis
Replies: 11
Views: 15097

Re: New Train: GE Genesis

As I can not put all the original trains in the right scales I'd rather let my closest of which already exist not to generate a visual conflict. Anyway, wait for more in the coming days: http://www.katousa.com/Zcart/images/HO-F40PH-III.jpg and http://www.trainweb.org/dhvm/images/dhrr_diesel/ALCO_RS-...
by histy
Sun Oct 24, 2010 4:09 pm
Forum: Trains and Rolling Stock
Topic: New Train: GE Genesis
Replies: 11
Views: 15097

Re: New Train: GE Genesis

The history, measures (in millimeters), specifications and photos:

http://en.wikipedia.org/wiki/SBB-CFF-FFS_Re_620
http://www.bushido.dk/payware/re_66/re_66.htm

I venture to say that is not only the GP38 that has the wrong measurements, but all trains in the game ...
by histy
Sat Oct 23, 2010 9:47 pm
Forum: Trains and Rolling Stock
Topic: New Train: GE Genesis
Replies: 11
Views: 15097

Re: New Train: GE Genesis

His measurements are correct, only the height is greater. All trains of the game have the wrong measurements, they generally have 20 meters long and 6 meters tall. The measures of the real GP38-2 are 18 meters long and 4.28 meters high, but in the game he has 21.13 meters in length and 6.15 meters h...
by histy
Sat Oct 23, 2010 6:24 am
Forum: Trains and Rolling Stock
Topic: B Units/Dummy (again)
Replies: 0
Views: 4662

B Units/Dummy (again)

I think I've seen a topic about this but as I found I have to open another. I'm trying to do this: http://www.railpictures.net/images/d1/7/9/0/4790.1273085298.jpg I tried to reverse the pattern and reverse the dummy file, but the second train always appears as the first. Could someone tell me what t...
by histy
Thu Oct 21, 2010 7:05 am
Forum: Trains and Rolling Stock
Topic: New Train: GE Genesis
Replies: 11
Views: 15097

New Train: GE Genesis

My new train, I hope you like. GE Genesis has 4 versions (P40DC, P40DCs, P42DC and P32AC-DM) neither has any visual difference, having only techniques modification. I assume that version would be P42DC. Above the XML Config NAMES <TextKey> <Tag>TAG_NAME_GE_GENESIS</Tag> <Text>GE Genesis</Text> <Gend...
by histy
Wed Mar 10, 2010 4:59 pm
Forum: Trains and Rolling Stock
Topic: Questions about train design
Replies: 12
Views: 10600

Re: Questions about train design

Please release the train, I made it for me and for the community, feel free to release it alone or in one of your maps.
I would do others, but unhappily I didn't discover as doing the skin instances.
by histy
Mon Nov 23, 2009 5:54 pm
Forum: Trains and Rolling Stock
Topic: Train Edit
Replies: 16
Views: 16421

Re: Train Edit

btw you have 3ds max 9, so why you can't give it animation..... :?: :?: :?:
Because I don't know use the 3dsmax :oops:
I learned how to model in the blender at little time, I don't know how to do a lot of thing still, this was the first time that I had the opportunity to work with animations.
by histy
Mon Nov 23, 2009 2:06 pm
Forum: Trains and Rolling Stock
Topic: Train Edit
Replies: 16
Views: 16421

Re: Train Edit

Hum, This model was edited in the blender, but is stranger not to have opened in the 3dsmax, I have the 3dsmax 9 here also and I get to open it without problems.
by histy
Mon Nov 23, 2009 2:42 am
Forum: Trains and Rolling Stock
Topic: Train Edit
Replies: 16
Views: 16421

Re: Train Edit

After some days I finally finished! It still has some problems, mainly with the animations that I don't know how to solve still, but the basic is ready! Thank you to all by the help!

Image
by histy
Fri Nov 20, 2009 12:06 pm
Forum: Trains and Rolling Stock
Topic: Train Edit
Replies: 16
Views: 16421

Re: Train Edit

Thank you Lowell, make sense yes =D, I got to modify the KFM file, but it train continues appearing like a red point, but looking the original I model discovered some mistakes that I committed and I am already trying to correct. When it works I post here at the forum. this is the train that I am edi...
by histy
Fri Nov 20, 2009 5:58 am
Forum: Trains and Rolling Stock
Topic: Train Edit
Replies: 16
Views: 16421

Re: Train Edit

First thanks to all for help. Reading the posts I found a problem, I was using the kfm of the original model, I tried to edit the kfm with the nifscope but that doesn't work how do I create a new kfm? Second, I can use the dummie file of the original model? @Rodea2007: All of the models in the game ...
by histy
Thu Nov 19, 2009 3:11 am
Forum: Trains and Rolling Stock
Topic: Train Edit
Replies: 16
Views: 16421

Train Edit

Hello for all, would like, if possible, some help, I am trying to edit some trains using the blender, I opened and modified the model and exported for.nif again, I opened the model in the nifscope and added the necessary information, but when I try to use the model in the game just appears a red bal...