Search found 157 matches

by Star Ranger4
Wed Apr 29, 2009 3:29 pm
Forum: Strategy
Topic: Good Buyout Headlines
Replies: 11
Views: 22548

Re: Good Buyout Headlines

Its not an online one, but I rather liked the subhead I used in Wolf359

"Displaced Deadbeats Decry Domination"
by Star Ranger4
Sun Apr 26, 2009 3:26 pm
Forum: Chat
Topic: New life for the railroads
Replies: 9
Views: 8947

Re: New life for the railroads

That is exactly the problem at the moment Greybriar, according to the article Janseka posted. The tracks are NOT ususally in good enough condition to allow that sort of speed safely. I would assume that is why there is a speed limit of 70mph... though I thought the speed limit only applied to Inters...
by Star Ranger4
Sat Apr 11, 2009 4:05 pm
Forum: Chat
Topic: Known bugs/cheats and how to avoid them?
Replies: 5
Views: 6937

Re: Known bugs/cheats and how to avoid them?

Nope, whoever that was is full of it. They're just upset cause you used your head and got yourself a real moneymaking line going hauling passengers and mail back and forth between two close cities.

Its niether a cheat, nor a bug. its your opponent looking for something to whine about.
by Star Ranger4
Fri Apr 10, 2009 5:31 pm
Forum: Mods - Talk
Topic: Ports in the cities?
Replies: 11
Views: 9978

Re: Ports in the cities?

Well in the map I am making it has passengers and mail but I found using the Sheep Farm was the cause of my problem with the port I am using so I swapped sheep out for cotton instead. That seems to have solved my problem. Hrrm. I wonder if this is what caused Colonia to crash? I think I had both an...
by Star Ranger4
Thu Mar 26, 2009 10:33 pm
Forum: Chat
Topic: Most gigantic model railroad in the world
Replies: 2
Views: 4462

Re: Most gigantic model railroad in the world

Last I heard they were working hard on a Switzerland segment too, which is going to cover two stories vertically

http://www.miniatur-wunderland.com/
(direct link to Wunderland)

Apparently the Switz section is now complete!
by Star Ranger4
Tue Mar 24, 2009 2:30 pm
Forum: News
Topic: For anyone who likes Railroads! still,(I know I do!)
Replies: 18
Views: 40742

Re: For anyone who likes Railroads! still,(I know I do!)

Lednard and Greybriar have pretty much summed it up for myself as well.
by Star Ranger4
Wed Mar 18, 2009 4:55 pm
Forum: Mods - Talk
Topic: Camera question
Replies: 7
Views: 8185

Re: Camera question

no, or it would have happened before now.

in addition, its usually not an issue because people cant 'drive' the trains anyway...
by Star Ranger4
Tue Mar 17, 2009 4:29 pm
Forum: Trains and Rolling Stock
Topic: RODEA MODDING: TRAIN
Replies: 27
Views: 23269

Re: RODEA MODDING: TRAIN

:roll: all of which only serves to remind me of one grouse I've almost always had with the whole genre. No provisions for having a caboose or a second engine. The B units are ok, but its not quite the same you know?
by Star Ranger4
Tue Mar 17, 2009 4:25 pm
Forum: Mods - Talk
Topic: Ultrapolis blablabla
Replies: 12
Views: 11008

Re: Ultrapolis blablabla

Snoopy has a point... Its what I wound up doing for Wolf359. I'm also embarassed to note it took me a while to trace THAT error, being forced to a point of working one good at a time till I found it. Of course, once I realized just why it was crashing over beer, it was a total "oh you flipping IDIOT...
by Star Ranger4
Sun Mar 01, 2009 4:23 am
Forum: Strategy
Topic: speed vs load
Replies: 21
Views: 18969

Re: speed vs load

The time period remains the same, the dollar amount goes up. A good rule of thumb is if your paying more per maintenence cycle than the maintenance of a newer engine, its time to replace or upgrade.
by Star Ranger4
Sun Mar 01, 2009 4:14 am
Forum: Strategy
Topic: 2 industrys using same import good?
Replies: 14
Views: 11649

Re: 2 industrys using same import good?

I play online, just not SMR. Only online game I make time for is a piece of abandonware called Allegiance.

Everything else about on line competition i've learned from YOUR posts...
by Star Ranger4
Fri Feb 27, 2009 4:47 pm
Forum: Maps in Development
Topic: How to install SAMs......
Replies: 21
Views: 64323

Re: How to install SAMs......

Well, the reason for the rename is because most of us NEVER throw ANYTHING out... and you might need those files sometime, like if you run across an older style globals map you want to play. In theory you could have just deleted it and as far as the game itself it would have had the same effect... B...
by Star Ranger4
Fri Feb 27, 2009 4:39 pm
Forum: Strategy
Topic: speed vs load
Replies: 21
Views: 18969

Re: speed vs load

I dunno if its the smart way... but I've never hung more than 3 cars off the Grasshopper just because if for some reason the cars DID all fill up the extra weight basicly emasculates the poor thing.
by Star Ranger4
Fri Feb 27, 2009 4:37 pm
Forum: Strategy
Topic: 2 industrys using same import good?
Replies: 14
Views: 11649

Re: 2 industrys using same import good?

Bob's point is this: If you've ever looked at the train when it turns around, it ends up basicly centred around the station. Ergo if you use 8 cars, your engine is now that much closer to the other end of the run. Especially if you use his trick of having the station trackage pared down to the bare ...
by Star Ranger4
Thu Feb 26, 2009 7:16 pm
Forum: Strategy
Topic: speed vs load
Replies: 21
Views: 18969

Re: speed vs load

But the game ISNT designed that way. Empty cars weigh 0.

Not half, 0

That being said, I do agree that at least from an asthetics viewpoint it doesnt make sense to have a 5-3 train on a run where most stops only have 2-1.