Search found 234 matches

by gforce
Sun May 13, 2007 2:07 am
Forum: Maps in Development
Topic: Basin And Range map
Replies: 158
Views: 150819

for those having problems with traincars and map-shading problem or dissaperaing tracks etc... (k-class fe): 1 - replace original with this traincars file (i just commented out the tendercars) 2 - replace original map with this one (i replaced some textures with grass, so yes it looks more green but...
by gforce
Sat May 12, 2007 11:53 pm
Forum: Maps in Development
Topic: Basin And Range map
Replies: 158
Views: 150819

i'll give it a try... it's not about pride, it's just the best way to provide them both, with install and without, so without discussion either... i will surely run into the same problem with shader-map-problem, i will change that myself, like last time, but i hope you can figure out an official map...
by gforce
Sat May 12, 2007 6:54 pm
Forum: Maps in Development
Topic: Basin And Range map
Replies: 158
Views: 150819

could you just post: all the files used for this map means: all the local_map_files, all the global_files and the fpk (those are already posted) does the installer option of an other dir works, notmally the installer installs in the custom assets etc... ignoring my specified folder... ... kind of st...
by gforce
Mon Apr 30, 2007 4:31 pm
Forum: Maps in Development
Topic: Basin & Range Demo map
Replies: 82
Views: 90831

Distribution center: I've got the following problem When placing a distribution center with the editor, missing dcdriveway_diff.dds file , i took a look in the basinandrangedemo.fpk and there is no dcdriveway_diff.dds file to be found. Does someone has this file???? i've got even a crash when i crea...
by gforce
Tue Apr 24, 2007 8:02 pm
Forum: Mods - Talk
Topic: A Steel Mill Outcity
Replies: 4
Views: 4017

A Steel Mill Outcity

Some playing with industries resulted in an out-city steel mill...
by gforce
Fri Apr 20, 2007 10:11 pm
Forum: Mods - Talk
Topic: Industry questions
Replies: 44
Views: 31210

YES , i can control the order of industries (already longtime ago) or the industries wich will be buyable (but it is a kind of trial and error) but in my map i've got my wanted 12 industries out of 22 that i'm using!!! but if i would add now 1 industrie to my map, it would be again a hell of a job....
by gforce
Thu Apr 19, 2007 3:05 pm
Forum: Maps in Development
Topic: UK standard map WITH A BIG PRODUCTION CHANGE
Replies: 21
Views: 21187

Nice, at the end, there's someone who knows how to play it! I did, and will be addapting all usermaps in this way, i did it with the america map, and boy it worked fine, in the beginning you will setup your trains in a way, some time later in the game, you will be rerouting your trains to get an eve...
by gforce
Wed Apr 11, 2007 2:37 am
Forum: Mods - Talk
Topic: The Ghosts of XML past
Replies: 20
Views: 14378

i've had also some major problems with the goods file, (sometimes editing the global goods file by deleting one helped me etc...) i've already posted so many posts about that, asking about maybe some timestamps problems etc... but there was really no way to find any logic in this, but i never had an...
by gforce
Sun Apr 08, 2007 9:18 pm
Forum: Mods - Talk
Topic: Random CTDs
Replies: 14
Views: 10856

i always stated out to create a local events file for each usermap, but then again, it wasn't really always that logic as i hoped, i've got for example an events file that will never get your map crashed, the events listed overthere doesn't have either any logic but it don't crash... now, sometime l...
by gforce
Sat Apr 07, 2007 9:08 am
Forum: Maps in Development
Topic: UK standard map WITH A BIG PRODUCTION CHANGE
Replies: 21
Views: 21187

ok, somewhere a stupid fault, i guess
i've updated the file, should work now!
by gforce
Sat Apr 07, 2007 6:05 am
Forum: Mods - Talk
Topic: Tutorial: how to edit a standard map etc
Replies: 0
Views: 3047

Tutorial: how to edit a standard map etc

So i've changed the UK map, to being able to do so you will need to do this: (if there's an easier way of doing it, let me know) fe UK MAP 1- Copy the folder with the standard map \Sid Meier's Railroads!\Assets\XML\_SCENARIOS_ into your usermaps dir 2- changing to another name: - rename all files to...
by gforce
Sat Apr 07, 2007 5:41 am
Forum: Maps in Development
Topic: UK standard map WITH A BIG PRODUCTION CHANGE
Replies: 21
Views: 21187

UK standard map WITH A BIG PRODUCTION CHANGE

as a result on some remarks of me see this post: http://hookedforums.com/a/viewtopic.php?t=1547 i've changed the UK standard map resulting in this version. - THE UK Map (standard from the game) + addaptions: + inputoutputratio set to 0.14 for main goods (production to a secondary good is not changed...
by gforce
Sat Apr 07, 2007 5:32 am
Forum: Mods - Talk
Topic: settings don't have much impact (what to do as i see it)
Replies: 3
Views: 4478

OK, so here is my map with the remarks of me added - THE UK Map (standard from the game) + addaptions: + inputoutputratio set to 0.14 for main goods + inputoutputratio for passengers and mail set too a much lower value + Mapsize is changed from 10 to 15 + iturnspermonth set to 36 (this will also hel...
by gforce
Sat Apr 07, 2007 2:02 am
Forum: Mods - Talk
Topic: settings don't have much impact (what to do as i see it)
Replies: 3
Views: 4478

stormfather , great someone is 'on the same track'. i've got alot of things in my personal-unfinished (for me contstantly playing) maps. maybe we could share much ideas with each other, i guess you've got the same problme, alot ideas, alot already tested out and played on your pc but not so much sh...
by gforce
Fri Apr 06, 2007 9:51 am
Forum: Mods - Talk
Topic: settings don't have much impact (what to do as i see it)
Replies: 3
Views: 4478

settings don't have much impact (what to do as i see it)

Ok, let's face it! most of the settings that came along with the game-idea and should have an impact on gameplay (and wich are in the xml, so yes we can change those), are not having alot of impact i'm talking about - trains fe speed, power etc... yes one train is faster then another, but who all bu...